English Weapon Detector By SnipeR95[TR] v1.2 icon

25 comments
29.06.13 08:21:00 pm
like 17 like it!
48 kb, 231 Downloads
SnipeR95
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Hi Everyone !

I made this lua for Jail,Role Play and other servers.

∗ Please Read Last Version.

> INFO :

Version 1.1 - > >


Version 1.2 - > >



Thanks For Downloading
imageimageimageimageimage
edited 4×, last 01.07.13 11:39:01 am
ok This file has been reviewed and approved by Seekay (04.12.15 02:15:07 am)

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23.07.17 03:57:47 pm
like I like it!
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LoaderFRA
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Amazing script in jail
@user alexbarb:
[1] = {x = 7, Tiles X detector (tiles X in your map)
          y = 4, Tiles Y detector (tiles Y in u map)
          storeX = 9, drop guns detector (tiles X in u map)
           storeY = 4, drop guns detecor (Tiles Y in u map)
If this can help you
20.05.15 08:30:47 pm
like I like it!
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alexbarb
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How do I put a detector in my map Please help!
04.05.15 06:15:16 am
like I like it!
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hasan97
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We have we are Turks D:D sevdim zadasdsa
29.01.15 03:31:25 am
like I like it!
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Sparty
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Well good job mon, Heres my gunja and like
28.01.15 11:26:00 am
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Antomir_PL
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So if I would like ONLY to detect if prisioner has got weapons or not, I could delete "DetectAndDrop(id,x,y,dropx,dropy)" part? And what should I add if I want scanner to play 2 sounds, if prisioner is armed- alarm, if not- anything else? I'm newbie in LUA
23.07.14 08:51:25 pm
like I like it!
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SmokeeWeeD
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omg, this is a really good scrip man, for jail maps!
14.07.14 01:32:54 pm
like I like it!
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lucaSWAT
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Good. 4/5

My version
Code:
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myx = 0
myy = 0

addhook("movetile","movetile_hook")
function movetile_hook(player_id,player_x,player_y)
if entity(player_x,player_y,"typename")=="Trigger_Move" and entity(player_x,player_y,"name")=="wp_detect" then
for _,iid in ipairs(playerweapons(player_id)) do
if iid == 50 then
-- nambi
else
parse("spawnitem "..iid.." "..myx.." "..myy)
parse("strip "..player_id.." "..iid)
msg2(player_id,"\169255255255"..player(player_id,"name").." have weapons.")
return 1
end
end
end
end

My version is noob
14.10.13 05:32:43 pm
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TrueDevion
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oh yeah i forgot that one
20.08.13 12:12:41 pm
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Gajos
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Oh, nice idea and images
20.08.13 06:38:53 am
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Dovahkin
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Oh well. Another script for role play. :L
19.08.13 09:00:09 pm
like I like it!
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BcY
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original..good job!
01.07.13 06:43:59 pm
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SnipeR95
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@user TrueDevion: The sounds already in the .zip file.

sfx/

Maybe you forget open the sound
01.07.13 06:07:04 pm
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TrueDevion
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Yo SnipeR95

can u add some sounds when u go through the gate ?
some alert sounds will be great
01.07.13 11:38:06 am
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SnipeR95
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New Version !!!
01.07.13 04:05:38 am
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LucasL
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COOL.

• ADDED - Detect weapons (NEW!)
30.06.13 09:52:32 am
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borstch_ok
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good script
30.06.13 02:41:15 am
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Xirot
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Seriously , it's usefull for the safe zones.
30.06.13 02:09:35 am
like I like it!
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bamg
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its a cool script!
29.06.13 11:33:00 pm
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pbeloto
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no bad 2.5/5
29.06.13 11:26:22 pm
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Xirot
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Nice one.
edited 1×, last 30.06.13 03:10:55 pm
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