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9 comments
25.03.12 11:03:02 pm
like 2 like it!
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Chex
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1:1 Mapexport.

• A capture the flag map in which the flags are reversed, but in this one you could probably play it either way depending on how your team starts.

• Contains an underground passage that opens up 30 seconds after each round start.

• A little maze area in the middle with breakable entrances.

• A dual detailing. Tilesets are dust(by DC) and the dust replacement by LucasRib. I combined them in this program by VaiN.

• Underground passage suggested by yates.

• The reason I did not use the lighting system is because my map was too big for it. (Please make whether we can use it based on area and not dimensions )

> CHANGELOG:
• 3/25/12:
Initial upload.

• 3/26/12:
Added some eye candy.
Detailed the map a bit more.
Increased the health of the breakables to get into the center maze. (From 1000 to 3000)
--
Added a lua script that allows you to cap while the enemy flag is not there. Thank you
Code:
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addhook("movetile","CapFlag")
function CapFlag(id,tilex,tiley)
     if(player(id,"flag")) then
          if(entity(tilex,tiley,"type") == 15) then
               if(entity(tilex,tiley,"var0") ~= player(id,"team")) then
                    parse("sv_restart 5");
                    if (player(id,"team")==1) then
                         parse("msg ©255000000 Terrorists win.@C")
                    end
                    if (player(id,"team")==2) then
                         parse("msg ©000000255 Counter-Terrorists win. @C")
                    end
               end
          end
     end
end

Fixed a bug with the light turning on sounds underground.

RULES
> Use your common sense, please.
image
edited 10×, last 26.03.12 10:49:30 pm
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26.03.12 02:52:33 am
like I like it!
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J4x
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Opps! I didn't read his previous comment.
26.03.12 02:45:31 am
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Chex
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@user J4x: He's just saying we combined the same tiles, cheel out.
26.03.12 02:43:08 am
like I like it!
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J4x
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@user Bexone: If you don't see the difference between the 2 maps you are blind.
26.03.12 02:23:14 am
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Chex
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@user Bexone: Huh?

I figured dust+dust replacement=funky symmetrical art design.
Please link.
26.03.12 02:20:44 am
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Bexone
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The one who first put these two tileset together is MapMaker.
25.03.12 11:33:15 pm
like I like it!
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Medeiros
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Okay now it is.
25.03.12 11:22:44 pm
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Chex
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@user Medeiros: I thought I had ratings enabled .. it says it's enabled .. o.o
25.03.12 11:17:45 pm
like I like it!
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Medeiros
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You used rctf_.
And why no ratings?
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