Indian Hut 
17 comments I found the default huts to be a bit... bland... so in my quest to make a place for my NPC to live, I made this!
All of the textures were made by DC, with some alterations by me. Some of the models were also made by DC with some major alterations by me.
If you download, and like. Then comment, and rate!
You can use this model and it's textures in any Unreal Software mod or upload. I just demand that you give me credit. Possible ways of doing so are as follows.
#1 Put my name in the credits as maker of the model.
or
#2 Put my graphics in a folder named "Lion_Hearted"
If you wish to alter this model, or it's textures and add it to your mod, please contact me with a screenshot of the alteration, or a download.
All of the textures were made by DC, with some alterations by me. Some of the models were also made by DC with some major alterations by me.
If you download, and like. Then comment, and rate!
You can use this model and it's textures in any Unreal Software mod or upload. I just demand that you give me credit. Possible ways of doing so are as follows.
#1 Put my name in the credits as maker of the model.
or
#2 Put my graphics in a folder named "Lion_Hearted"
If you wish to alter this model, or it's textures and add it to your mod, please contact me with a screenshot of the alteration, or a download.
edited 1×, last 02.02.12 12:21:02 am
Comments
17 comments
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I like it! great model. i truly love your work and use your models alot. this one makes a great npc spawn point for my mod thank you
I like it! Amazing, really amazing. I'll probably use it on my mod, but right now I have too much work, so I don't know what i'll be adding or removing
@
Time:
I will probably be programming graphics into the hut so that the fireplace is activated. As for deposit spears, that can also scripted.
Time: I will probably be programming graphics into the hut so that the fireplace is activated. As for deposit spears, that can also scripted.
I like it! Can the small fireplace inside be lit? Also, it would be awesome if you could deposit spears there.
It looks great by the way, I find the default buildings quite unsatisfying.
It looks great by the way, I find the default buildings quite unsatisfying.
edited 2×, last 03.02.12 05:32:29 pm
@
Corvallis5: of course I give uploads a 'like' if I think they are good or very good.
I just guess the level of quality I expect is a little higher than for most people I see commenting on other files.
I'm not saying this model is bad but I thinks it's rather average beacause of the reasons I mentioned before.
and that I didnt upload any of my stuff doesnt mean I wouldnt make models. I simply didnt show them. yet...
also, thanks for the flowers for being on of the best sripters, maybe I can amaze some more people after my exam weeks...
Corvallis5: of course I give uploads a 'like' if I think they are good or very good.I just guess the level of quality I expect is a little higher than for most people I see commenting on other files.
I'm not saying this model is bad but I thinks it's rather average beacause of the reasons I mentioned before.
and that I didnt upload any of my stuff doesnt mean I wouldnt make models. I simply didnt show them. yet...
also, thanks for the flowers for being on of the best sripters, maybe I can amaze some more people after my exam weeks...
Well, I'm happy others are liking it.
As for not too many polys on the hut. Yeah... I try to keep my models decently low poly. The spears were made back when I didn't care about how many polys I had in my models. So obviously they have alot more poly in them.
The more polys an object has, the slower it's processed by the computer.
My mod already makes slower computers lag alot more due to the fact that I've added over.
550 pages
50,000 Words
28,000 lines
of code.
I like to keep any unnecessary lag out of the situation.
However, I am going to be modifying the model, specifically the spears, so I might take time to make them lower polys.
Stranded 2 wasn't meant to be a high quality art game, neither was minecraft. However both games are loved, and enjoyed by many people. Graphics aren't everything in a game. Playability is the major aspect.
However, thank you for your constructive criticism.
As for not too many polys on the hut. Yeah... I try to keep my models decently low poly. The spears were made back when I didn't care about how many polys I had in my models. So obviously they have alot more poly in them.
The more polys an object has, the slower it's processed by the computer.
My mod already makes slower computers lag alot more due to the fact that I've added over.
550 pages
50,000 Words
28,000 lines
of code.
I like to keep any unnecessary lag out of the situation.
However, I am going to be modifying the model, specifically the spears, so I might take time to make them lower polys.
Stranded 2 wasn't meant to be a high quality art game, neither was minecraft. However both games are loved, and enjoyed by many people. Graphics aren't everything in a game. Playability is the major aspect.
However, thank you for your constructive criticism.
I like it! 14 likes, ouch...
considering he comments on about every file posted.
But he is one of S2's best scripters and such. So I still have a lot of respect for him.
considering he comments on about every file posted.
But he is one of S2's best scripters and such. So I still have a lot of respect for him.
edited 1×, last 03.02.12 04:26:03 am
the hut itself is rather plain, you could have used some more polys here.
instead, you should have used less polys at the spears.
instead, you should have used less polys at the spears.
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Indian Hut




