FINAL R3 - 03.03.11

	[FIXED] Errors in Wire Trouble
	[FIXED] The Push causing "speedhacks" kicks
	[FIXED] Attempted to fix the hats disappearing
	[CHANGED] The Push to be twice as small as it was
	[CHANGED] Downloading sound files from the host to HTTP (dropbox) (You must use servertransfer.lst for that)
	[CHANGED] The Final Boss's Turn Script (big thanks to BlazingEyed)
	[OPTIMIZED] Done some optimization work - removed some entities
	[RELEASE] Some fixes a lot of time after the release.	

FINAL - 10.10.10

	[ADDED] 5 games
	[ADDED] 5 hats
	[ADDED] Boss battle (in Ultimate Runaway, a REAL one)
	[FIXED] Many bugs
	[CHANGED] Tileset
	[CHANGED] Some things
	[RELEASE] FINAL. done everything. 50 games out of 50.

Alpha 17 - 15.09.10
	
	[ADDED] The Push
	[ADDED] Last Zombie
	[ADDED] 3 hats (with hats system, points for hats)
	[ADDED] Added setting to adjust the push knockback in the 		push game
	[FIXED] Last part of Deathrun failing
	[CHANGED] No kill before the game starts, waiting room 		  open.
	[CHANGED] When getting killed by a critical hit of a 		  weapon it shows "<weapon>(Critical)"
	[RELEASE] Normal games done. Now for the secret ones... 44 		  games done out of 50.

Beta 4 - 17.08.10

	[ADDED] One Shot Kills
	[ADDED] Clan spray in the waiting room
	[FIXED] A few small bugs
	[REMOVED] The Dodgeball image
	[RELEASE] Finally. 45 games done out of 50.

Alpha 16 - 12.08.10
	
	[ADDED] Fight'n'Run
	[ADDED] 2 images for future games: Dodgeball and One Shot Kills
	[CHANGED] The Breaking to 1) Not cause lag 2) Have Barbed Wire too
	[FIXED] "GO!" sound not playing in some games
	[FIXED] Massive lag at the beginning of a round
	[RELEASE] Normal games done. Now for the secret ones... 44 games done out of 50.

Alpha 15 - 11.08.10
	
	[ADDED] Rocket War
	[ADDED] Crossfire
	[CHANGED] The way to get to 41-50 and the final game
	[FIXED] Losing speed after having the ball in Handball
	[FIXED] Having more than one ball in Handball
	[FIXED] Other Handball bugs
	[RELEASE] Fixes. Games. Nearing beta. 43 games done out of 50.

Alpha 14 - 8.08.10
	
	[ADDED] 4 ending sounds
	[ADDED] An ending shout sound
	[ADDED] 2 death sounds
	[ADDED] The Breaking
	[ADDED] Close Combat
	[ADDED] Wire Trouble
	[ADDED] Direct Combat
	[ADDED] Tag
	[CHANGED] Made the misirlou music smaller. (chopped to 7 chunks)
	[FIXED] Deathrun not working.
	[FIXED] Made the image in the hud of the final game more accurate.
	[FIXED] A few graphical bugs.
	[FIXED] Health replenishment after rounds end.
	[RELEASE] This is like, a real update. 41 games done out of 50.

Alpha 13 - 6.08.10

	[ADDED] The final game - the ULTIMATE RUNAWAY
	[ADDED] Misirlou Music (to final game)
	[ADDED] WTF BOOM sound when destroyed the wall @ waiting room
	[FIXED] Having less speed, more health on spawn after some games
	[EXTENDED] Bigger map.
	[RELEASE] Only proudness of making the final game. Also testing. 36 games out of 50.

Alpha 12 - 28.07.10

	[ADDED] An ending sound
	[ADDED] 3 death sounds
	[ADDED] Portal Thinking
	[ADDED] The Burning
	[ADDED] Countdown sounds before a minigame starts
	[FIXED] Breaking the wall in spawn too soon ;0
	[FIXED] Armor Fight being too random to use skill (*sigh*)
	[CHANGED] Some small things
	[EXTENDED] The waiting room by adding a spray area (named "Spray contest")

	[RELEASE] First "REAL" release since Beta 2, wow it's been a month. 35 games done 		  out of 50. 

Beta 3 - 13.07.10
	
	[ADDED] Two ending sounds
	[ADDED] Funny beginning to Simon Says
	[ADDED] A wall to break in the waiting room, if you break the wall you break the game ;0
	[CHANGED] Map to black, texts to white
	[CHANGED] Zombie Attack
	[CHANGED] Some images
	[FIXED] A small handball bug (there are more)
	[FIXED] Not downloading new sounds

	[RELEASE] For a long time, this is a longly needed release.
	[IMPORTANT] Replace the images with the ones included here. Won't be ugly.

Beta 2 - 26.06.10
	
	[ADDED] Turret'n'Rifles
	[ADDED] Armor fight
	[ADDED] Tele-gun
	[ADDED] SMG War
	[ADDED] Reversed CTF
	[ADDED] Console command: mp_critchance (default is 20) (chance to deal critical hit; chance 1 to value)
	[ADDED] Gut Bombs to zombies in Zombie Attack
	[FIXED] Handball bugs - (almost) all fixed
	[FIXED] Zombie Attack was too easy for CTs

	[RELEASE] Da Beta. 30 (33) games of total 40 (50) games have been done.

Alpha 11 - 23.06.10
	
	[ADDED] Chainsaw Massacre
	[ADDED] Multi Nades
	[ADDED] Nifty (I overuse that) sounds playing for the choosing player
	[ADDED] Console commands: mg_idletime, mg_clanchat
	[ADDED] Map breifing
	[FIXED] Idle players choosing by adding a setting on the time to choose
	[CHANGED] Time to choose to 40 seconds. (was 60 seconds)
	[CHANGED] Swapped Killing Floor with Chainsaw Massacre
	[CHANGED] Compressed and shorten the Rick'n'Roll music to be available to download for everybody

	[RELEASE] Soon. 25 (28) games of total 40 (50) games have been done.

Alpha 10 - 07.06.10

	[ADDED] Zombie Attack
	[ADDED] Death Floor
	[ADDED] Handball
	[ADDED] Games room: 21-30
	[ADDED] Option (in script, and console) to toggle the chat clan.
	[ADDED] Nifty Rick'n'Roll music to Simon Says. Can be used elsewhere.
	[CHANGED] The script is now in the map, so you can update it elsewhere. Don't do it on public servers.
	[CHANGED] Simon Says. The CT's have now the same layout as the T's. Added 5 new checks for it.
		  (left,right,up,down,center)
	[CHANGED] Some hidden games layout and icon.

	[RELEASE] After the great beta. 22 (25) games of total 40 (50) games have been done.

Beta 1 - 06.06.10

	[ADDED] Pistol War
	[ADDED] Sniper Showdown
	[ADDED] Forts
	[ADDED] Melee Fight
	[ADDED] Good times! / Overtime! sound on the end of each round.
	[FIXED] Simon Says was too easy.
	[FIXED] Some small bugs, that didn't affect the gameplay.
	[FIXED] Clan chat not working for some people.
	[CHANGED] Simon Says is now three times bigger and one time faster. It even becomes faster after 9 "rounds".

	[RELEASE] The BETA. 20 (22) games of total 40 (50) games have been done.

Alpha 9 - 05.06.10

	[ADDED] Simon Says
	[ADDED] Point Domination
	[ADDED] Last sound needed in the map.
	[FIXED] Gameplay with bots not working.
	[FIXED] Being able to choose more than once. (finally D:)

	[RELEASE] Almost there. 4 games left to the beta. 16 (18) games of total 40 (50) games.

Alpha 8 - 04.06.10

	[ADDED] Winter War
	[ADDED] Sounds in the map. You don't need servertransfer.lst anymore!
	[REMOVED] The images in the hud. They weren't buggy, but they were ugly.
	[FIXED] The clan chat not showing correctly
	[FIXED] Being able to choose more than once (edit: nope)
	[CHANGED] The 11-20 choosing room.
	[REVAMPED] Thanks to the bug fixed, I've shortened the script a little.

	[RELEASE] Small update (again). 6 games left to the beta. 15 (16) games of total 40 (50) games.

Alpha 7 - 03.06.10

	[ADDED] Laser Showdown
	[ADDED] Fired Up
	[ADDED] Credits in the waiting room
	[ADDED] Image of the game is being played
	[FIXED] Random killing with DIE_ALREADY!
	[FIXED] Issues followed by the last update.
	[CHANGED] The waiting area, a little bit bigger now.
	[CHANGED] The who-is-choosing message to be shown to the choosing player too. Otherwise, it would cause bugs.
	[REMOVED] Some tiles in the choosing rooms. It's clean now, just with sprites.
	[REVAMPED] A few quite spammy messages were removed. (again)

	[RELEASE] Small update. 7 games left to the beta. 14 (15) games of total 40 (50) games.

Alpha 6 - 03.06.10

	[ADDED] Mine Trouble
	[ADDED] Twisted Gun Fight
	[ADDED] Friendly Fire on the end of the round
	[ADDED] Teleporter sprites
	[ADDED] Welcome sound, 4 ending sounds (IMPORTANT! Overwrite the servertransfer.lst in your sys folder. 
		This won't be nessesary in the beta, but it is now.)
	[FIXED] The clan chat not showing correctly
	[FIXED] Being able to spawn during the game
	[FIXED] The chosen lobby images to show what games are where
	[FIXED] All small bugs that seemed to be randomly happening (they were just too many to list)
	[FIXED] Seeing "<your name> can choose!" when choosing. 
	[CHANGED] The image of Rock, Paper, Scissors to a smaller text. Update your gfx/mat5b folder!
	[REVAMPED] A few quite spammy messages were removed.

	[RELEASE] Typical release. 9 games left to the beta. 12 (13) games of total 40 (50) games.

Alpha 5 - 25.05.10

	[ADDED] Rock, Paper, Scissors

	[RELEASE] Not minor. Not major. Just a quick release. 10 (11) games of total 40 (50) games.

Alpha 4 - 22.05.10

	[FIXED] Having the ability to choose a few times in a row
	[CHANGED] The clan chat colour from white to black
	[ADDED] Precision
	[ADDED] Grenade War
	[ADDED] Medieval War (machete+shield)
	[ADDED] Deagle Fight
	[REVAMPED] Removed a few lines

	[RELEASE] 10 games. First part done.

Alpha 3 - 22.05.10
	
	[FIXED] Bots lagging sometimes. 
	[FIXED] Not teleporting properly.
	[FIXED] Not having a weapon in Gun Fight.
	[ADDED] Deathrun
	[ADDED] Bomb Planting
	[ADDED] Hostages
	[CHANGED] The map's background to white.
	[REVAMPED] The map. It's a little different, but still great. NOT LAGGY!

	[RELEASE] 6 games. 

Alpha 2 - 21.05.10
	
	[FIXED] Crash on 2 or more bots.
	[FIXED] The Normal Gun Fight.
	[FIXED] Small graphical error in the lobby.
	[ADDED] CTF 
	[ADDED] Some images.
	[REVAMPED] Some basic things. You can now play even with 31 bots and still good.

	[RELEASE] 3 games. Revamped for the first time.

Alpha 1 - 20.05.10

	[RELEASE] Initial Release. 2 games. Basic engine.

The Idea - 19.05.10