0.7.2

[ADDED] Added a salvaging system - players can attack in a certain region to salvage materials; every X attacks players have a chance of getting certain items
[ADDED] Added a radiation system - the world now has ambient radiation that affects players; the player receives damage and the player's stats are decreased depending on the radiation levels for the player
[ADDED] Chests can now have their contents reset every X seconds
[ADDED] Added a second default monster archetype, uses the headcrab image, has much less health and deals much less damage, drops Irradiated Meat
[ADDED] A menu is displayed when an item is selected, with options to use it, drop it, trade it or put into a chest
[ADDED] Added an !afk chat command that prevents you from losing stats and health while away, away mode is disabled automatically on most actions (move, attack, etc.)
[ADDED] A new test map, hopefully it's better than the original one
[CHANGED] Chest creation now takes in a table of arguments
[CHANGED] Zombies can no longer walk into a safe zone
[CHANGED] Zombies can no longer damage players that are inside safe zones
[CHANGED] All customization values are now contained in config.lua
[CHANGED] Map-dependant customization (NPCs, beds, safe zones etc.) is now contained in respective map Lua scripts
[FIXED] Zombies now follow one player at a time
[FIXED] Monster drops should now be more reasonable
[FIXED] Fixed a bug where players couldn't open their inventories after sleeping

0.7.1

[ADDED] The owner (and members, if a flag is set) of a town can now invite others to the town (untested)
[ADDED] The owner (and members, if a flag is set) of a town can now edit the town's flags
[ADDED] The owner of a town can now change the town's owner
[ADDED] The owner of a town can now rename the town
[CHANGED] Reduced default max zombies to 250
[CHANGED] Inventory and crafting can no longer be opened while sleeping
[CHANGED] All monsters are removed on round restart
[FIXED] Zombies shouldn't spawn in walls anymore
[FIXED] Major bug with weapons table; expect moderately less errors
[FIXED] Number of zombies on the map should now be properly displayed
[FIXED] NPCs should now be redrawn properly on round restart
[FIXED] Removed some debug messages

0.7.0

Initial release.