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English Waypoints?

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old closed Waypoints?

Tehmasta
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How am i supposed to create waypoints with the new editor?
I know bots run on an algorithm but on knife only maps they never attack, they just run away in random directions.

old Re: Waypoints?

Reaper
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There are no waypoints but the bots move to objective like bombsite, enemy flag and interact with other players on sight. That's it, there are no waypoints anymore.

old Re: Waypoints?

Guest

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Half the time, the bots don't move until they're in aiming range.

old Re: Waypoints?

DC
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Gast has written
Half the time, the bots don't move until they're in aiming range.
ermm.. no? that's nonsense.

as already said: there are no waypoints anymore. bots find the way without any waypoints. note that they still have problems with maps which use teleporter entities.

old Re: Waypoints?

Guest

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DC has written
Gast has written
Half the time, the bots don't move until they're in aiming range.
ermm.. no? that's nonsense.


ermm.. yes, it's fucken true.
I'm not sure if it's the same situation for all the maps,
but they certainly don't move on cs_office.

Oh and i was playing in a dedi today,
and for some reason i couldn't buy a HE/Pick Up.
And no, i didn't have one already.

old Re: Waypoints?

Reaper
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I guess you played on the RPG Mod Server, which is made by lee. As you can read at the start this isn't an official server and HEs aren't supported in this version.

HE's work perfectly fine on the official dedicated server, as long as mp_unbuyable "HE" isn't set.

old Re: Waypoints?

DC
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and the bots do fucking work. host a game yourself with office and add bots. they don't just stand around - ct bots even rescue hostages! so please don't post such crap here.

old Re: Waypoints?

BReyes916
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dc just close this, you guys come on, i played with bots
on the maps i`d made dont work for me but im not bitching abute that, i just use the the maps that dc put in ok, so use the maps that came cs2d 109. ok
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