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old Re: Custom maps

Crystalwarrior
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Lion_Hearted has written
Yes Crystal I was talking to you... And I still cannot get it...

Hmmmm strange... but it works fine for filfer

___________________________________________

Well I gonna make moar maps, maps, maps....
MAAAAAAAAAAAAAAAAAAAAPSSSSSS

old Re: Custom maps

Lion_Hearted
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Would you be interested in giving it to me in the email I sent to you in a PM?


It looks soo cool! But I can't download it...


oh yeah and... since its possible that your version of winzip is diffrent to the point that I can't uncompress it... please send it without the compression.
edited 1×, last 02.02.10 05:01:19 pm

old Re: Custom maps

Hazy
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I've done that before, and just flew a plane for ages wondering if the land would ever end.

As I can see now, that attempt was fruitless

old Re: Custom maps

starfiretbt
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Where are all these maps everybody keeps making? I only see 5 for the original game and 5 for the mod games.

old Re: Custom maps

maximusventriu
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Excuse me, i m new to this Mapping stuff..
i was wondering can i make a border in which no unit(specially player) can pass trough?
i had try using
- The poison field
- Sharked river
- sky crapper Cliff with flat bttom rock along the middle part(but i didnt do this coz it look too stupid)
, but there must be something more than my poor stupid way of forbidding player to pass certain area.

old Re: Custom maps

Vectarrio
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Try to make some object, like marble plate. Yes, it is small, but:
make it 90 degrees(up), in editor, or make in its script:
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on:start{
setrot "self","self",-45,"self";
}
But it can be not 45, maybe 50 or 80 or 90.
Also:
add in this script this:
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scale 7,7,7;
alpha 0;
If it is still visible, change alpha 0; to alpha 1;

old Re: Custom maps

Vectarrio
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Generated maps are good for MP, you can play this map on mp! I mean, there is no scripts of smth different from MP, so...

old Re: Custom maps

Lion_Hearted
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Question, wouldn't it be fun to make a REAL endless game?

You know... a endless game with a small marble tile in it that you lay like... 50 logs on it then it makes ANOTHER random map and you go to that map with all the items you have and all your skils and continuing so on and so on... and possibly even adjusting it so that every map gets more progressively harder and harder...

old Re: Custom maps

maximusventriu
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Lion_Hearted has written
Question, wouldn't it be fun to make a REAL endless game?

You know... a endless game with a small marble tile in it that you lay like... 50 logs on it then it makes ANOTHER random map and you go to that map with all the items you have and all your skils and continuing so on and so on... and possibly even adjusting it so that every map gets more progressively harder and harder...


Nice Idea Lion_Hearted. btw, do you knmow how to make a teleport like in the pirate island(adventureMode). i dig in the map but cant find the script...

i wonder where it is..., i'm just a beginner anyway.

old Re: Custom maps

Lion_Hearted
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Make... not right off hand, but did you check the global scripts? Did you check the rock scripts?

It should say something like Load Map /maps/adventure/3 or 4...

old Re: Custom maps

Vibhor
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yep its item count trigger
it could be simpler like if the item count trigger is true it loads a map

old Re: Custom maps

maximusventriu
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I sure am going to check on that one. thankz 4 the tip.

Btw did you notice that by using the 'random place' button in editor, it really is randomly placing things... i mean... i even found parrot under water which is unbearable to see. (poor parrot)

so if i want to make a new set of island i have to put the trees one by one..., etc...

or is there any other short cut of making one pretty island without the unbearable sight...?

(i sure had alot of question... sorry 4 that... )

old Re: Custom maps

lint35
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@maximusventriu
Its a lot easier to use the random place button then delete any of the unbearable sights or anything you don't like such as if two or three trees merge together just delete some. Plus you can add more object manually this is the easiest way.

old Re: Custom maps

maximusventriu
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Here You Go.

http://www.unrealsoftware.de/files_show.php?file=824

My First map.
With story.
Mmm... it's kindda long story but... bear with it.
Try to survive for 50 days if you could.

Beleive me... I had my time trying it... i never thought that 50 stranded day would be that long... *_*!

Made in the original stranded version.[unMODed stranded2]
Please Try it and i 'll be waiting for comment.
Thankz
edited 2×, last 01.03.10 07:39:08 pm

old Re: Custom maps

Lion_Hearted
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I haven't played it too much... but I do know that I could easily beat it...

You made a good try with the story, and I'm probably going to continue playing it till I finish the whole 50 day thing.

But, I killed around 5 eagles on the on eagle island and guess what, I only got hit once before I realized that there were eagles there... I don't know about the rest, but I'm a professional stranded 2 player, and amature stranded 2 modder, and I like a bit more of challenge.


As for the story, and the scripting, I'll give you 5 stars for that, as for the map, 4 stars, as for the challenge, 2 stars.

In a total, I'll give you four stars, a job well done!


(a couple hints...)

Find someway to heal yourself if you actually get poisoned... you have tons of stingers on that island, and no antidote in sight, unless you take all the gold herbs and combine them to form a health potion... and by that time your dead.

Perhaps make another version of your map called... 50 days, hard. or something, now THAT I'll rank 5 stars!!! all you have to do is add a little more bang to the game, and a little more blood! =P



Good Job!
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