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English Scripting Questions

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old Re: Scripting Questions

bezmolvie
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Well, you could do it virtually with an extended black flash, process ,variables that check the time and set hour commands-But that is a lot of work

old Re: Scripting Questions

The Second
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just write their names to google. wings 3D, anim8r and blender are free programs. (sorry, I can't put links because I writed this from my psp...)

old Re: Scripting Questions

firedrake101
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i use wings 3d for my buildings i try and make, but when i make something, then go to files->export->? it doesnt say blitz 3d or b3d, i tried to use 3d studios, 3ds but when i load it into the map it says error can someone tell me how, PLZ!
edited 1×, last 20.07.09 09:53:45 pm

old Re: Scripting Questions

Hanoirose
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The Second has written
just write their names to google. wings 3D, anim8r and blender are free programs. (sorry, I can't put links because I writed this from my psp...)


Sorry, this is a little off topic but which one of those is the best? (Or easiest? ;D)

old Re: Scripting Questions

firedrake101
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is it possible to make it rain in 1 area and snow in the other or not at all? like the north is fill with snow and south is filled with rain?if its possible plz reply
edited 1×, last 21.07.09 01:08:35 am

old Re: Scripting Questions

Amritsar
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Not sure, guessing here but I'd say (with a reasonable amount of sureity) that it is source code and a global effect.

old Re: Scripting Questions

The Second
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Hanoirose has written
Sorry, this is a little off topic but which one of those is the best? (Or easiest? ;D)

I use wings 3D, but I don't know what is easiest...

The Second has written
What are s2 cmd projectile script's modes? there is:
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projectile item-typ,x,y,z, modus[,offset][,waffe]etc.

so what I should put on "modus"?
(and what each mode will do?)

Edit: And is there a way to attach same script to all objects?

And does anybody know the answer?

old Re: Scripting Questions

Adamso
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I started to learn scripting in Stranded 2, but I can not move away from this, there is a function that destroys an object?
edited 1×, last 25.07.09 01:13:36 pm

old Re: Scripting Questions

The Second
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Oops... sorry I writed it wrong... Here is what it should be:
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on:use {
   damage "self", 100000;
}
Put this on that object you want to destroy. (It destroys that object when you click it with right mousebutton.)
Does it work?

old Re: Scripting Questions

Adamso
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Yes, thank you very much, but it is "falling" when I destroy it.
Can you explain me the free function?

old Re: Scripting Questions

The Second
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Ok.
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on:use { 
free "self"; 
}
It works like previous, but not falling.
Other events you can see HERE.
Change the word "use" to set event.
More guestions?:)

old Re: Scripting Questions

Tadzik
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1.How i can make .b3d files? I tried with anma8or, wings and blender!

2.How i can make hiting frames bigger? Because i have big monster and player is able to kil it only when hitting with pistol or shotgun. Other weapons are unable to hit...

old Re: Scripting Questions

Tadzik
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Thanks! And how about hitting squares? How i can make them larger?

@Edit : It can't read .3ds

@Edit 2 : All in up is ended...

I have important question : How i can open .s2s files?
edited 2×, last 29.07.09 12:53:29 am
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