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alt Re: CS2D Max - Suggestions

Lee
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assist points will have to make you get decimal-based points which is kinda weird, unless you mean it by the 3point system (2 to the killer and 1 for the guy who wounded him)

alt Re: CS2D Max - Suggestions

Gast

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add more custom commands to the console for example:
hud_radar_color 0 255 0
hud_radar_alpha (0-100)
con_alpha or console_alpha (0-100)
con_progress
con_move_speed
...and much more settings for client side

a command for banning each weapon so people can't use it
banwpn awp
banwpn ... etc.
perhaps these should require a server restart...
or better put those options only in the server host screen.

i am bored of slow walking... -.-
this game is not very dynamic.
there should be an option before starting a server to choose game speed.

alt Re: CS2D Max - Suggestions

lenz-_-
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and a crosshair color option will be good...for some maps,the crosshair is the color that the map uses so it can't be very viewable

edit: i dont know was this saied before,but when you kill your self you instanly earn money (like 3000 per die)
that's not very nice at all o.o

alt Agree.

KimKat
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I kinda agree with SmartDud3, there should be more customized things.

Hmm the radar or crosshair should be in white/grayscale so you could change color of it, well you can with the other colors aswell but it won't look as nice. I also would like a HUD with changeable color too, it would be such a nice thing!

But I like the game speed as it is.

alt Re: CS2D Max - Suggestions

aussieadd
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yea i think the game speed is pretty spot on
maybe a (run) button...like if u got shot in the arm in real life u'd run behind something ak47 in hand or no ak47 in hand u'd run

alt Re: CS2D Max - Suggestions

Aghastly
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Maybe you can put bots to react to player's radio
commands.
Eg. Player(Radio): Cover me!
Then the bots starts to cover you.

alt Re: CS2D Max - Suggestions

The G-Man
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in 1.6 your speed is based off what you are carrying.

knife makes you fast.
sniper makes you slow.

very simple concept put in a retail game yes?

alt Re: CS2D Max - Suggestions

Reaper
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The G-Man hat geschrieben
in 1.6 your speed is based off what you are carrying.

knife makes you fast.
sniper makes you slow.

very simple concept put in a retail game yes?


lol, the regular cs2d allready supports thats feature.

alt Re: CS2D Max - Suggestions

Lee
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turn on vsync and make sure your resolution's not too high, you'll see that it does, however, most ppl set their res a little higher so that their character's speed difference decreases so ppl carrying a m4a1 and ppl carrying a mac10 have about the same speed

alt Re: CS2D Max - Suggestions

KimKat
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leegao hat geschrieben
turn on vsync and make sure your resolution's not too high, you'll see that it does, however, most ppl set their res a little higher so that their character's speed difference decreases so ppl carrying a m4a1 and ppl carrying a mac10 have about the same speed
I didn't know that.
I thought it was just because of the latency/lagg, but thanks for the explanation.

I have a idea, what if the radar spins in angle of where our aiming, it would look so much cooler and fresh.

Take marcio's radar for example, the thing will have the same angle as when you aim.

Is that possible?

alt Re: CS2D Max - Suggestions

Lee
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yes, it was implemented in the alpha's but was later taken away since the map itself wasn't rotating which results in a lot of confusion on tracking your team members and stuff

however, it might be nice to overlay the radar onto the minimap since it is already implemented, you can now check the terrain too

alt Re: CS2D Max - Suggestions

foRRest
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-10 freezetime seconds
-15 buy time seconds
-changue the mac10 damange (it make many damange)
-the money system is this:
$300 if you kill an enemy
$800 if you plant the bomb (terrorist)
$3250 if you win the round
$3500 if you win the round and the bomb explote

if you lose the round, you get $1400, if you lose another one round you get $1400+$500 ($1900) and if you lose another one round more you get $1900+$500 ($2400)
if you win a round you get the $3250, and if you lose a round after this you get again the $1400

alt Re: CS2D Max - Suggestions

The G-Man
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start out with $800, everyone seems to be buying ak-47s first round.

and i agree mac10 is just too powerful. people start "Pro Only Servers" but it ends up to be these 4 guys with mac10s whining they got killed by a handgun.

elite barreta should be elites(2).

let's have some have real aiming or shake the screen when you take a shot. this was put into day of defeat a hl mod.

alt Re: CS2D Max - Suggestions

Lee
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the dual elite is a good idea, and the 800 might be a good implement, i lyk the way mac10 is since wut the game lacks is a cheap and powerful weapon.

unless you're just been theoretical, the shaking would be in my opinion a rather crude and bad idea. How would you feel if your running and you get shot and the whole screen starts shaking? It might be good if shot once however that almost never happens in cs2d, what a person needs during critical moments is a clear vision and not to be disadvantaged further, so the shaking would be theoretically good but not practically

alt Re: CS2D Max - Suggestions

dr 1337
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make the pistols semiautomatic and not really slow auto. Where if you hammer on the mouse and the gun shoots just as fast, like that. And add bursting to the glock and fix the accuracy so when your not moving, its pretty accurate but when running the bullets go everywhere and some land infront of where your aiming. And add real tracers! And fix the mac10! And add silencers to the m4 and the usp! And add HDR and ragdoll physics and bump mapping and 3D glasses and mind reading and helichoppers and elephants and all sorts of technical crap! Ok im done.
unreal software anyone?us

alt Re: CS2D Max - Suggestions

Aghastly
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Like forestG said.
He wanted all those money settings.
Maybe we can add some options before we start the game, like,
Starting Money: $16000 to which amount you want to.
Then Buying Time: 15 seconds.
And all those.
Then, you can set your money or others in the menu before you start the game to your likings.
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