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alt Regarding Ideas and Bug Reports for CS2D

Mami Tomoe
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Why isn't there a list on the first post, containing what was suggested or reported?

It will help with the following:
• Reduce double posting
• Reduce the chance of a bug making its way to the next release, because the devs didn't notice when it was reported

And possibly more thing that I can't think of right now.

In another note, is CS2D still being developed?
I've heard talks about Unity CS2D, is that true?
If so, are there any solid plans for it?
If not, will the "CS2D era" just stay as it is?

alt Re: Regarding Ideas and Bug Reports for CS2D

SQ
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@user Mami Tomoe: I've been working on Unity CS2D for quite a while, maybe like 3 years? Developing multiple games and systems at same time, not much there to say. There is no point in developing new features for old blitzmax engine, it has too many limitations.

alt Re: Regarding Ideas and Bug Reports for CS2D

DC
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user Mami Tomoe hat geschrieben
Why isn't there a list on the first post, containing what was suggested or reported?

Not worth the extra work. Many people don't read that stuff and simply keep re-suggesting things which have already been suggested. I know that because there were various attempts to streamline the process in the past and they didn't work well. It's easier and less time consuming (at least for me) to just read suggestions/bug reports and to simply ignore duplicates.

user Mami Tomoe hat geschrieben
In another note, is CS2D still being developed?

If there is stuff which really super extremely urgently needs to be fixed or if I feel like it, I will still work on CS2D. Major updates are unlikely though.

user Mami Tomoe hat geschrieben
I've heard talks about Unity CS2D, is that true?
If so, are there any solid plans for it?
If not, will the "CS2D era" just stay as it is?

I'm not working on that project and after reading user SQ's comment I'm sure that it's safe to say that there are no solid plans and that you shouldn't expect anything.

alt Re: Regarding Ideas and Bug Reports for CS2D

TobyInChina
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user SQ hat geschrieben
@user Mami Tomoe: I've been working on Unity CS2D for quite a while, maybe like 3 years? Developing multiple games and systems at same time, not much there to say. There is no point in developing new features for old blitzmax engine, it has too many limitations.


can you give me a alpha version to play if you finish main features?

alt Re: Regarding Ideas and Bug Reports for CS2D

Mami Tomoe
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@user DC, understood, thank you.

@user SQ: Do you accept suggestions for it?
I think that a really important part is for it to use the Lua scripting engine, in order to somewhat allow old scripts to be moved over to the new game.
I know, I know, not the time to start asking, I just wanted to let you know that in my opinion being able to move over the old scripts into the new game is essential.
Though, you should make changes in the API, and when you do, please document the differences, and where we scripters would need to implement changes in our code, to support the new game.
Also, please use LuaJIT, it's just so much better.

Thank you, I hope your project will be successful.
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