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Englisch What can I do with if_trigger ?

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alt Re: What can I do with if_trigger ?

Rainoth
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Make a check. That is all.

Example, you've got trigger_move, you link it with trigger_if where you check example "if player(id,"health")>50" or something like that.

alt Re: What can I do with if_trigger ?

Mora
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example you put trigger_use and trigger_if.
in the "use trigger" you writte
Trigger:[if]
in the trigger_if
name:[if]
lua:[parse('spawnprojectile...blablablah')]
...
when you use trigger_use, your trigger if will do projectile, with position you add.
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