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English Zombie Escape mod

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old Zombie Escape mod

Suprise
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Hello US. I started a new mod for cs2d called Zombie Escape mod. Idea from Counter Strike 1.6! I saw all things what can be done in CS2D too, So I started it!

File will be uploaded in 27 of October.

• CURRENT VERSION: 1.3 •

Developers:
user Suprise - Script

All things:

• Change able Human items!
• Editable server settings!
• You can set a Zombie HP. (More than 250).
• Flashbang will kill zombie(s).
• Endround system(Music for each team also texts).
• Knockback system.
• Count down system.
• Some Hud text!
• Anti-spawn system.
• Zombie die sound.
• Zombie kill sound.
• Level system.
• Say commands.
• Barracks (Maybe I'll make it to changeable.).
• Shake by 'Mine'.
• Fire by HE grenade.
• Collection choosing. (I'm thinking about change it.).
• F3 for buy ammo.
• Helptexts! (F4 to close it!).
• Zombie health is now shows to the player.
• If player infected, he will respawn where he died. (Same at the first zombie.).
• List of survivors at endround!

You can suggest here more ideas, If you know more about the Zombie Escape mod. If you want to help me send e-mail via PM!
edited 11×, last 26.10.12 08:06:37 pm

old Re: Zombie Escape mod

oxytamine
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How did you make commands start with slash (/)? 99% of people here including DC said that it's impossible.

old Re: Zombie Escape mod

Misho
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user oxytamine
It's rcon command.
File: Good luck with it, I hope that you will make it better.
Try with sprites, they always make scripts look better.(depends on the sprite)

old Re: Zombie Escape mod

EndDead
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Nice, i hope this gets finished and not leaven as other unfinished mods.
Anyway did anyone notice zombies not stucking into walls cause of the knock-back?

old Re: Zombie Escape mod

Suprise
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user oxytamine has written
Can anyone tell me if it's possible to make commands start with slash (/)?


If you mean "/set_lvl 1 40" then its possible.

old Re: Zombie Escape mod

oxytamine
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@user Suprise:
But DC and others said that HELL NO IT WILL NOT BE POSSIBLE, EVER. Can you give me an example? Reset score command, for instance.

old Re: Zombie Escape mod

Misho
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user Happy Killer has written
Im starting the map today, about 1-2 week and I'll upload it.

What is the map that your working on?
It's not that hard to make zm_maps.

old Re: Zombie Escape mod

Suprise
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@user oxytamine:
Spoiler >

Its check player Ip. Parse commands not possible. Atleast not on this way.
edited 2×, last 24.08.12 07:34:44 pm

old Re: Zombie Escape mod

Happy Killer
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Its not zm. Its ze_ map. And not hard to make a ze map. Its simple: im too lazy and I havent got a lot of time for the map.

old Re: Zombie Escape mod

Suprise
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maybe it is with reset[_t2] or something like that. but direct parse in parse hook not.

old Re: Zombie Escape mod

Shawni
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user oxytamine has written
No Lua scripts from Oxytamine then. Well, it's really bad. Whatever.


exemple :

Spoiler >
edited 2×, last 25.08.12 11:43:37 pm
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