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Englisch CS2D Bug Reports

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alt Re: CS2D Bug Reports

Avo
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@user Hajt: I believe
recvmsg(3, 0xffbf6248, 0)               = -1 EAGAIN (Resource temporarily unavailable)
means that CS2D expects a netowork message to receive but nothing arrives. Have you changed firewall configuration, setup packet ignoring or done anything like that recently?

alt Re: CS2D Bug Reports

SQ
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Fixed this... I have no idea what actually is wrong with it, but the intro sound caused this.

alt Re: CS2D Bug Reports

SQ
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What height does have those tiles you are using in dynwall and breakables? It uses height of those tiles

alt Re: CS2D Bug Reports

Pablotez
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I'm using them like walls, as you can see exists an invisible wall or shadow down-left on the fence.
Also when I try to change the height of the sprites, it return to 33 pixels again so it moves with the camera and looks bad

alt Windows 2000

Akuma Homura
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Hello. I have old PC (Intel celeron, 512 mb ram) with licensed Windows 2000. I try to install CS2D but it doesn't launch. I try to install Update rollup 1 and nothing happens.

alt Re: CS2D Bug Reports

GeoB99
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@user Akuma Homura: Fairly sure Windows 2000 uses an old kernel library or OpenGL isn't installed by default.

By the way you shouldn't run Windows 2000 anyway because Microsoft has stopped supporting this operating system long time ago. If you can't afford a new PC then get a lightweight Linux distribution such as Lubuntu.

alt Re: CS2D Bug Reports

_3yrus
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user Talented Doge hat geschrieben
@user _3yrus: I cannot reproduce the problem you mentioned, specify what you were actually doing and include a video possibly?


open this video file(its .exe but its a video)

[url=removed[/url]

i'm not pressing E but buy menu will be open after some shots !!
its really bothering foe me

alt Re: CS2D Bug Reports

_3yrus
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user _3yrus hat geschrieben
user Talented Doge hat geschrieben
@user _3yrus: I cannot reproduce the problem you mentioned, specify what you were actually doing and include a video possibly?


open this video file(its .exe but its a video)

[url=removed[/url]

i'm not pressing E but buy menu will be open after some shots !!
its really bothering foe me


where is the link ?

alt Re: CS2D Bug Reports

SQ
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Removed, just because the link was malicious. That's also illegal and might lead to ban in the website. If you want to show a video, provide a youtube link.

alt Stats bug

Yuval2B
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So in the server DR# Jail, there are stats and rank.
So the server got a big list of all stats and ranks of all people, their list is updating every time. It seems that when the list update, it doesn't get my progress and stats and keep the old stats and when the next update happens, all my rank and progress get back to the old one.

alt Re: CS2D Bug Reports

boncuk
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@user Yuval2B: That will be a server problem due to the amount of players and all these that will make busy the server player database, at not a game bug. Also will be that you have played without usgn and after you played with usgn, so the data you've earned when you was without isnt transfered to you usgn

alt Re: CS2D Bug Reports

Yashukiller
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user Yuval2B hat geschrieben
So in the server DR# Jail, there are stats and rank.
So the server got a big list of all stats and ranks of all people, their list is updating every time. It seems that when the list update, it doesn't get my progress and stats and keep the old stats and when the next update happens, all my rank and progress get back to the old one.


As a Dr admin I know that's a cs2d problem cause the stats bugged really bad. the top 100 scores of the players is above something like 2725254252563 we have fixed it many times but it happens again and again .

alt Re: CS2D Bug Reports

Loooser
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My weapon fade out effect looks weird. When the weapon starts to fade out it gets suddenly smaller.

The object toilet disappears when it is at the border of my screen. And when I have the toilet closer to the center of my screen it appears again.

I'm running cs2d in 1920*1080 fullscreen mode.

alt Re: CS2D Bug Reports

SQ
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@user Loooser: Objects disappearing already fixed in next version.

Also thanks for reporting fade-out issue, that's probably my fault after implementing HD support, will fix asap
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