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English CS2D Bug Reports

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old Re: CS2D Bug Reports

DC
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@user Mora: Interesting. Only happens with SG552/AUG with zoom as far as I can tell. Will be fixed in next update.

old Re: CS2D Bug Reports

Kingakis
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Hey DC,

macOS Catalina is out and it seems like the Mac version of cs2d 1.0.0.9 isn't working anymore. Can you take a look?

Thanks!

old Re: CS2D Bug Reports

Cure Pikachu
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Is CS2D for Mac OS a 32-bit or 64-bit app? That might have something to do with it not working on Catalina since Catalina stopped supporting 32-bit apps.

old Re: CS2D Bug Reports

Kingakis
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user Cure Pikachu has written
Is CS2D for Mac OS a 32-bit or 64-bit app? That might have something to do with it not working on Catalina since Catalina stopped supporting 32-bit apps.


Yes exactly. I also thought its maybe about that.

I hope there will be a fix at some time

old Re: CS2D Bug Reports

DC
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Oh, okay... BlitzMax (the engine/programming language used to create CS2D) is 32 bit only. Therefore I can't fix it without recreating the entire game with another engine. Sorry

old Re: CS2D Bug Reports

Mami Tomoe
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Maps from around 2013 (31/05/2013 in the video below) have this weird issue in both spectating, editing and playing:

https://youtu.be/lQX9LvqEhPY

The recording software was crap because it's meant for streaming and it's 2AM, originally played in 1600x900.

old Re: CS2D Bug Reports

DC
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@user Mami Tomoe: Can you provide a download link to a map where you observed that issue? Thanks

Also which resolution are you using? To me it looks like this is an resolution issue and not a map issue.

old Re: CS2D Bug Reports

SQ
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@user DC: That weird display issue must be related to old rendering entity, I guess.

old Re: CS2D Bug Reports

DC
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@user SQ: Ah, yes, most likely. Probably only need to adjust the old rendering code.

@user Mami Tomoe: Yes, shouldn't be a big problem to fix it.

@user Quattro: I highly recommend to always disable physics... I assume that user SQ did not test it with bots when implementing it and there are also several other issues as far as I know.

Edit: Old map rendering will be fixed with next release.
edited 1×, last 29.10.19 08:47:41 pm

old Re: CS2D Bug Reports

cs2d_is_a_Gem
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@user DC: Since you are talking about the next update, could you add an option to deactivate the original purchase menu of the game?
I want to use the B key on my server to open my own purchase menu but being coded in the client I can't do it correctly.

https://youtu.be/oTJiifJSM80

although I would rather see a menu like this or much better encoded in cs2d.

old Re: CS2D Bug Reports

mrc
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user cs2d_is_a_Gem has written
@user DC: Since you are talking about the next update, could you add an option to deactivate the original purchase menu of the game?
I want to use the B key on my server to open my own purchase menu but being coded in the client I can't do it correctly.

https://youtu.be/oTJiifJSM80

although I would rather see a menu like this or much better encoded in cs2d.


You can disable purchases and use this new menu in another key. Also a centered message explainning to use the new key to buy weapons. People will get used to it.

old Re: CS2D Bug Reports

cs2d_is_a_Gem
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@user mrc: I wanted to avoid informative messages, the truth is unnecessary and obscure the gameplay.
I appreciate your support anyway ._.


@user DC: in that case could you add a return value to Menu?

I was using
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menu(1,"Hidden@i,b1,b2,b3")
to deactivate the original client menu, but not having a return value, I can't close it automatically.

I understand that you don't want to modify the client, but could I add the return value to a menu, I do not see that it is too complicated, and cs2d will be much more accessible for server edition, it is a modification that I have been waiting for quite some time and I have asked for it many times ._.

old Re: CS2D Bug Reports

DC
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@user cs2d_is_a_Gem: This thread is for bug reports so it shouldn't be used to discuss feature requests. Can you please create a new thread explaining exactly what you want to do and how you would want that return value to work? Because I don't quite get what you mean.
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