Ideas for CS2D - READ THE FIRST POST (OP)!
3,160 replies @
Masea: I'll just take the quick approach of using a timer of 1 millisecond and some quick calculations for now.
Though, a
disconnect should be fairly easy to implement and I would find great use in that for reliability.
EDIT:
Change
Increase the gap between names too, it seems they overlap each other.
EDIT:
Ability to remove and/or change the player name character limit (server config).

Though, a

EDIT:
Change
*dead*
to *DEAD*
on the voice chat bubble so it fits with the text chat.Increase the gap between names too, it seems they overlap each other.
EDIT:
Ability to remove and/or change the player name character limit (server config).
edited 4×, last 24.02.21 09:04:06 pm
fish