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old Re: Ideas for CS2D - READ THE FIRST POST (OP)!

the bamboozle
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I'm not sure if this was already suggested, but if there is a smarter AI for npc it will improve gameplay. Such as when you run away and hide from npc, they will look for you instead of staying there motionless.

old Re: Ideas for CS2D - READ THE FIRST POST (OP)!

Mora
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Fix shield-hit zone.
When in server where i have 70 ping(and opponent), and i do a hit, he's not being damaged, even if i seen blood(not a menstruation blood, for some stupid trolls) the damage is not dealt.
The hitbox is very stupid. i can even make screens to show how the hits work.
I'm already post that. Even where is 0 ping sometimes you can hit where is no damage but blood.
edited 1×, last 11.05.17 08:58:23 pm

old Re: Ideas for CS2D - READ THE FIRST POST (OP)!

Yates
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> (I'm assuming compression is still on at the moment, if my assumption is wrong please ignore this. I cannot look for myself at the moment).

Can we turn screenshot compression by CS2D off by default? If someone wants to compress the option is there. I've not once heard of anyone wanting to compress them even further because it's too slow or something. Maybe it's currently at the magic number which is perfect for people who want to compress - I don't know. But what I do know is file screenshots are terrible sometimes (more than they should be). I can decline files because of this - but I'd rather not (unless they're actually 0/10 terrible screenshots).

So - please - no compression (by default).

old smart laser mines

carb0n
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Upgrade laser mines that don't explode when player of the team Cross over it .

old Re: Ideas for CS2D - READ THE FIRST POST (OP)!

Mora
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rather it would be stupidmines which cant detect movement on their lasers .-.

What about to make it possible to add 850x480 into fullscreen even with really long borders?
Bcs i had many times to hold my window and move it somewhere while aim and attack someone. Also clicked attack2 and it's on window, which lead to show me options of the current window(since f.e. i'm using more sensitive to aim better).

old language support

carb0n
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develop the game to support west Asia languages specially Persian.

old Re: Ideas for CS2D - READ THE FIRST POST (OP)!

DC
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@user carb0n: Please never write stuff twice (Forum + PM to me). It's absolutely pointless because I read the forum anyway and it is really annoying and waste of time for everyone involved. Writing it in the forum only is enough.
ALWAYS - AVOID - PMS - WHENEVER - POSSIBLE
× PMS ARE FROM HELL AND BAD ×
Thank you!

Like I already wrote via PM (because I saw your PM before I noticed that you already posted here... ): These are languages which are written/read from right to left. This will lead to many problems I guess and therefore isn't easily possible.

old Re: Ideas for CS2D - READ THE FIRST POST (OP)!

Mora
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add in cs2d cmd mp_deathdrop 5-th mode:
• don't drop melee
If i want to disallow melee dropping i need to use lua, but it will be applied to all items in my inventory when i'm currently holding melee when i die.
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addhook("drop","_DROP")
function _DROP(id)
	if player(id,"weapontype")==69 then
		return 1
	end
end
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