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if p == nil then p = {} end p.owner = {} --Owner-- p.viceowner = {} --Vice-Owner-- p.admin = {} --Administrador-- p.mod = {} --Moderator-- p.member = {} --Member-- p.vip = {} --VIP-- addhook("say","p.psay") function p.psay(id,txt) if string.lower(txt) ~= "rank" then if status(p.owner,id) then msg("©000255255"..player(id,"name").." [Clan-Owner]: "..txt) return 1 elseif status(p.viceowner,id) then msg("©255000255"..player(id,"name").." [Clan-Vice-Owner]: "..txt) return 1 elseif status(p.admin,id) then msg("©000255000"..player(id,"name").." [Clan-Admin]: "..txt) return 1 elseif status(p.mod,id) then msg("©000000255"..player(id,"name").." [Clan-Moderator]: "..txt) return 1 elseif status(p.member,id) then msg("©255155000"..player(id,"name").." [Clan-Member]: "..txt) return 1 elseif status(p.vip,id) then msg("©255155000"..player(id,"name").." [V.I.P]: "..txt) return 1 else return 0 end else return 0 end end addhook("say","reset") function reset(id,txt) if(txt=="@rs") then parse ("setscore "..id.." 0") parse ("setdeaths "..id.." 0") parse ("sv_msg ©000000000"..player(id,"name").." used @ResetScore") return 1 end end