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old Re: What about uncoming update?

DannyDeth
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The weapons are made by users, DC doesn't really need to include any more than there are. And just in case you ask, DC does not know when he will finish the next version. For anything.

old Re: What about uncoming update?

Nem
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'uncoming' ? maybe 'upcoming' ?
About guns, i dont think DC will add them, there is tons of guns in upload section, some of them are quite epic.
I think he working on another part, as you all may see - missions. Maybe he will add some new features in lua, more freedom for scripters, and i guess he will improve net code to make it more fast and stable.

old Re: What about uncoming update?

DC
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don't expect great new weapons from the next release. I only added the freeze gun so far which allows to freeze players (like ice grenade).
also ice stuff now removes fire.

the next update will be huuuuuge nevertheless. this is the new stuff which is already implemented:
Changelog.txt has written
### Alpha 0.0.2.6 - 03.08.2011

FIXED
Player arrows of invisible players were still visible
FIXED
Manual positioning didn't work properly with more than 2 net-players
FIXED
It was possible that the player got stuck in narrow & slopy passages
FIXED
Turn display did not show the right values sometimes
FIXED
Clients sometimes didn't receive the map preview image
FIXED
Synchronity problem caused by fire objects
FIXED
It was possible to save teams without a name
FIXED
It was possible to save team members without a name
FIXED
Game failed to save teams with special characters in their name
FIXED
In-game sound effects continued to play in the menu
FIXED
Sometimes wrong team color when hovering a team healthbar
CHANGED
Chat input length is not limited by resolution anymore
CHANGED
"Swap" now ends the turn
CHANGED
You have to stand on the ground to be able to use "Swap"
CHANGED
Improved "Upper Cut" and "Brain Punsh" hit zones
CHANGED
Some tweaks for better performance
CHANGED
Improved interface effects
CHANGED
Number of turns per round now doesn't change during a round
CHANGED
Lua projectileid command renamed to getprojectileid (projectileid still working for compatibility)
CHANGED
Lua useweapon command can now decrease the weapon amount multiple times with new param. value 2
CHANGED
You can now place multiple "buildings" of the same type without re-selecting them after each placement
CHANGED
Sonic Grenade and Ice Grenade now remove nearby fire
CHANGED
Winter removes all fire on the map
ADDED
Welcome screen on first start, allowing to change the nick and to create a team
ADDED
New map format: shape map - allows big maps with very small file size
ADDED
Maps can now have a background image (see "BG"-button in editor)
ADDED
Replays (including a replay menu and a replay recording setting)
ADDED
Multiple teams per player host setting
ADDED
Warning when running game in program files or temporary folder
ADDED
Mouse pointer will become transparent when mouse is not moved for a while
ADDED
Game ender icon in top left corner (when game ender started)
ADDED
Hotkey Q: Scroll to currently active player
ADDED
Map size text in lobby can be clicked to change it
ADDED
Video and audio settings can now be changed while being in a game
ADDED
Game will remember the map size setting
ADDED
New supply/medikit drops are indicated with arrows if out of screen
ADDED
Weapons can have flags (new optional addweapon command parameter)
ADDED
Round is highlighted in round/turnbar at top when it changes
ADDED
Weapon usage stats for each match
ADDED
Main menu button graphics
ADDED
Hotseat mode (was possible before but is less confusing now)
ADDED
Game now automatically reloads changed Lua scripts in lobby
ADDED
You can now load/save the host game settings from/in files
ADDED
You can now place objects in the editor (saved with map)
ADDED
You can now place spawnpoints in the editor (saved with map)
ADDED
Random seed value for certain map types can be changed in editor
ADDED
Lua Node commands: www.CarnageContest.com/help_cmds.php?cat=nodes
ADDED
Lua Mission commands: www.CarnageContest.com/help_cmds.php?cat=missions
ADDED
Lua getterraincolor command (get color of the terrain)
ADDED
Lua getturn command (get current turn/turn of round/# turns in round)
ADDED
Lua imagecollision command (check collision between 2 images)
ADDED
Lua getweaponlist command (get list of all weapons)
ADDED
Lua getweaponinfo command (get info about weapon)
ADDED
Lua getweaponcount command (get count of weapon)
ADDED
Lua setweaponcount command (set count of weapon)
ADDED
Lua getweaponlock command (check if a weapon is locked)
ADDED
Lua setweaponlock command (lock/unlock a weapon)
ADDED
Lua getprojectiletype command (get type of a projectile)
ADDED
Lua scripted game enders (see "scripts/Game Enders" folder)
ADDED
Game ender: Kill random
ADDED
Game ender: Kill strongest
ADDED
Game ender: Kill leftmost
ADDED
Game ender: Kill rightmost
ADDED
Game ender: Kill topmost
ADDED
Game ender: Kill bottommost
ADDED
Game ender: Poison All
ADDED
Game ender: All 1 HP
ADDED
Lua scripted game modes (see "scripts/Game Modes" folder)
ADDED
Game mode: Deathmatch (standard)
ADDED
Game mode: InstaGib
ADDED
Game mode: No Damage
ADDED
Game mode: Best of 1 Round
ADDED
Game mode: Best of 3 Rounds
ADDED
Game mode: Best of 5 Rounds
ADDED
Freeze Gun

old Re: What about uncoming update?

Nem
User Off Offline

Quote
Changelog.txt has written
### Alpha 0.0.2.6 - 03.08.2011
CHANGED
Some tweaks for better performance
ADDED
Maps can now have a background image (see "BG"-button in editor)
ADDED
Replays (including a replay menu and a replay recording setting)
ADDED
Hotkey Q: Scroll to currently active player
ADDED
Map size text in lobby can be clicked to change it
ADDED
New supply/medikit drops are indicated with arrows if out of screen
ADDED
Round is highlighted in round/turnbar at top when it changes
ADDED
Game now automatically reloads changed Lua scripts in lobby
ADDED
You can now place objects in the editor (saved with map)
ADDED
You can now place spawnpoints in the editor (saved with map)
ADDED
Game ender: Poison All

http://www.youtube.com/watch?v=P3ALwKeSEYs
So many nice things, yay!

user DannyDeth has written
More >

DC told it himself before, didnt he ?

old Re: What about uncoming update?

Mumu
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Awesome ... I can't wait to try it out : )
user Mumu has written
A background/foreground in the editor should be nice witch is basically a layer system like in cs 2d or a zoom system for more accurate drawing.
-- From http://www.unrealsoftware.de --/forum_posts.php?post=184219&start=40
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