English 49 fps and off center screen

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08.07.11 09:16:03 pm
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PhasePro
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Ok well I have 2 problems;
First, Whenever I play cs2d, my steady fps rate is 49. For a second or two it goes to 50, but when I play it's usually 49. I've heard that maybe its because I run on windows xp but idk really.

Second, when I play fullscreen, the game doesnt fit my moniter right. There is black on the top of my monitor and on the left, and parts of the bottom & right get cut off. On other games I play this doesnt happen

I just need to know if/how i can fix these
durp
08.07.11 09:18:35 pm
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TimeQuesT
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that with the fps is normal and the second, too(graphic card?)
Muh
08.07.11 09:24:55 pm
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EngiN33R
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The FPS is like that for everyone with good computers. About the graphic - maybe your resolution is weird and 640x480 can't properly be magnified to fit your screen entirely - I dunno.
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08.07.11 09:28:38 pm
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TimeQuesT
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are you useing a widescreen?
Muh
09.07.11 12:33:11 am
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PhasePro
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I do have a wide screen. And people I talk to have 50 so idk
durp
09.07.11 12:36:30 am
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FlooD
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windows xp gives 49 cuz cs2d is weird.
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09.07.11 01:26:42 am
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8balldandy
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On my uncles Toshiba laptop I changed from openGL to Directx and it fitted fuly, but the pixels blur a bit, so I suggest ceeping small window mode.
19.07.11 05:10:37 am
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Apache uwu
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When I ran it in XP it was 49, Win7 = 50 fps...

Try lowering your resolution and changing between opengl&directx.
19.07.11 10:58:49 am
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DC
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your fps in CS2D can go from 49-51 even when the game runs perfectly. there is absolutely nothing to worry about. it's 100% okay
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20.07.11 03:28:06 am
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Apache uwu
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user DC has written:
your fps in CS2D can go from 49-51 even when the game runs perfectly. there is absolutely nothing to worry about. it's 100% okay


Is it possible to go above the framerate? I want it to be like quake 1000 FPS!!!

Oh and OpenGL lags for me, Directx ftw
20.07.11 07:29:58 am
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FlooD
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user DC has written:
your fps in CS2D can go from 49-51 even when the game runs perfectly. there is absolutely nothing to worry about. it's 100% okay

if i were a developer i would want my game to have the same maximum fps regardless of operating system... lol oh well
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20.07.11 07:35:25 am
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Apache uwu
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If I made cs2d I would have added support to max frame rate--some people like high fps
20.07.11 11:46:01 am
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DC
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@previous 3 comments: lol. good thing that I'm the developer.

1000 fps or 50.. no fucking difference. only people with a small penis need super high fps. fact.
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20.07.11 11:49:11 am
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Apache uwu
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Yeah human eye is ~25-29 fps, so 50 should be fine. When there are many explosions it does lower...I don't know why, my computer is awesome! I can run Crysis 2 FULL GRAPHICS and when it's a max server with many people spamming grenades my frame rate doesn't even lower.

So is it cs2d's optimization? or is it blitz's engine?
20.07.11 11:53:28 am
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DC
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both actually.
BlitzMax is very slow when it comes to drawing MANY images. I would have to go to a lower level (directly using OpenGL/DX) to optimize this - and I'll not do that.
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20.07.11 11:58:17 am
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Apache uwu
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yeah optimizing down to the core seems very difficult, opengl naturally lags on windows I'm not sure why D=
edited 1×, last 20.07.11 12:09:20 pm

Admin/mod comment:

going too much off-topic here. to answer this: no.
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