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English Custom Maps and Stuff

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old Re: Custom Maps and Stuff

Scyther
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WTF, I'm a HUGE halofan! I have Halo Combat Evolved, Halo 2, Halo 3 and Halo wars and waiting for Halo ODST!

This pack is highly recommended; good quality sprites and good thinking of different
weapon modifications like glock for plasma pistol and m249 for Machine Gun Turret!

Could you also make some Halo Spray logo's?

All rate 5 stars

old Re: Custom Maps and Stuff

LucasRib
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Thank you all
Good idea for the halo spray, I think that for the next version of the mod I will add weapons like :

- human rifle BR55
link : http://www.comicfortress.com/mm5/graphics/00000001/H3-BR55-Rifle_large.jpg

-needler
link : http://www.revolucaodigital.net/wp-content/uploads/2009/04/halo-3-needler.jpg

-covenant bazooka (?) (I don't know how we say it in english)
link : http://f1jwy.chez-alice.fr/1192913572.jpg

-grenade launcher
link : http://static.blogstorage.hi-pi.com/blog.jeuxvideo.com/a/ar/arbiter2/images/mn/1205598957.jpg

-flamethrower
link : http://www.rotpod.net/rotpod/wp-content/uploads/2007/08/halo3flamethrowerign.jpg

-Spartan Laser
link : http://ocoeeriverclinics.files.wordpress.com/2009/01/spartan-laser.jpg

-covenant carabine
link : http://wiki.halo.fr/images/thumb/7/77/Carabine_covenante3.jpg/270px-Carabine_covenante3.jpg

I can make the sprites but I can't find the sounds (I used halo CE edition to rip the old sounds) so if you know where I can find it or if you can rip it I don't know how send me a message

Edit : I forgot to ask a question : how I can change the bullet of the weapon because a yellow bullet for a plasma weapon is not good at all :s
edited 1×, last 18.05.09 07:30:36 pm

old Re: Custom Maps and Stuff

Circa
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Wow Lucas, this is by far my personal favorite graphics mod pack ever made, even though the whole pack isn't remodified. It's so well detailed and it looks exact as it is in Halo. Great job.

I gave it a ∗∗∗∗∗.

By the way, I don't think you can change the color of the bullets. .

old Re: Custom Maps and Stuff

Scyther
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LucasRib: You can ask me anything about halo with PM.

Now about those awesome suggestions:

1.Covenant Bazooka is called "Fuelrod (Gun)" which could replace the "Rocket Launcher" of cs2d perfectly because the fuelrod shoots faster then human rocket launcher and same it does ingame.

2.The "Brute shot" is also an perfect replacement for the Grenade Launcher however, normally brute shot got 6 rounds (in halo3, in halo2 it got 4 rounds) while it haves in cs2d much more, but still nice!

3.The "Needler" replacement for mp5/galil? Because mp5/galil sometimes wins from the m4a1/ak, same it does in halo!
Needler got 30 bullets, mp5 also got 30 bullets. (in halo2 needler haves 20 bullets, while in halo3 got 30 bullets)

4.The "Battle Rifle" is the mostly used and strongest weapon in multiplayer in both halo2 and halo3. I recommend this weapon for the "Aug" because they both can zoom in!!

5.The "Carbine" is the counterpart in halogames for the covenant to the Battle rifle which makes this ideal to replace the "SG552"!! (both zooms one time!)

6."Flamethrower": no doubt about it what it replaces.

7.Same goes for "Spartan Laser" for the Laser, only mismatch is that spartan laser is slower in halo3 then it fires in cs2d, but the "Instant" kill which both weapons have matches good.

New suggestions:

I."Beam Rifle"; the perfect replacement for scout because beam rifle shoots faster then sniper rifle in halo, scout also fires faster then AWP. The only drawback is that the Beam Rifle would be available to both T and CT, but P90(made into SMG from halo) is also available for both teams, so this isn't a big deal is it?

II. [Dual-wielded] "Brute Mauler" could [possible] be the replacement for the XM1014 because mauler shoots faster then M3 and does less damage then the Halo Shotgun which also is an match! Why dual wield? because one brute mauler could never catch up with the Shotgun so thats why it has to be 2 of them. The biggest drawback for this one is that there is no sprite position made for wielding dual weapons. (thats why elite is just one gun.) So it probably comes to one, or not to choose to mod this weapon.

III. Player Zombie sprites being replaced by Flood sprites! Perfectly match, the zombies in halo could take this job with perfectly ease! Woah scary...

VI. "Brute Spiker" Would be good for an MAC10/TMP replacement, its an covenant weapon so it would be the mac10.

Any more idea's?
edited 1×, last 19.05.09 09:27:17 pm

old Re: Custom Maps and Stuff

LucasRib
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Yes very good ideas ! But the most complicated thing to do is not to make the sprites but to find the sounds of all weapons because I think that the real thing that you like in my mod is the same sounds of the halo weapons

old Re: Custom Maps and Stuff

Scyther
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Energy sword; aka plasma sword already is the machete in the first version.
Just wondering which weapon possibly could take the job of the "Gravity Hammer" from the brutes, would be cool

Yes that's true LucasRib and you must choose sounds carefully, because the Assault Rifle in Halo (1) sounds different then in Halo 3. Although it may be difficult to find two sounds of different games. (especially those who are not avalaible on the pc.)

P.S: I send you monday the firebomb sprite, do you like it? (it looks ingame great)

old Re: Custom Maps and Stuff

spartan029
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HEy lucas U havent got back to me about mailing that boat map! Also sence were working together let me get thouse sounds 4 ya! Exactlly witch ones do you want?

old Re: Custom Maps and Stuff

LucasRib
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I will make a list with all your ideas for a new version.

Scyther : I have seen your sprite and it's very good I try it in CS2D and It's really beautiful.

old Re: Custom Maps and Stuff

lol93
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thx there is now a new beta (beta28).
This map have a Disco.
And there are no more errors witch doors.
AND i made a lua.

old Re: Custom Maps and Stuff

spartan029
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DC do you think manable turrets would be possible?

I guess they can be an entity, evn_turret

with optins like:
•automatic
•manual
•type (flame, bullet, [water? it would do less dmg but better acuracy?])

old Re: Custom Maps and Stuff

Mawd
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spartan029 has written
DC do you think manable turrets would be possible?

I guess they can be an entity, evn_turret

with optins like:
•automatic
•manual
•type (flame, bullet, [water? it would do less dmg but better acuracy?])


i agree
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