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Englisch Beta 0.1.2.0 Suggestions & Ideas

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alt Re: Beta 0.1.2.0 Suggestions & Ideas

iCe4147
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A fix on the tile blending would be great!

The NPCs should contain an option whether it moves around or stays still. The Soldier NPC would be great if it had an item selection drop down menu.

Another thing there should be on cs2d is a trigger_password entity, something I always wanted. When using a button trigger_password opens up and you gotta type something in(the password set in the map editor) and if the password has been entered correctly you may proceed, if not you cant.

To my notice there aren't alot of mechanical things in the game such as tanks, cars, and other types of mechanical objects if they could add more objects that are more mechanical the game wouldn't always be about seeing blood but also being able to see machinery or broken machinery.

A more realistic death would be nice instead of the player's body disappearing. A body on the ground would be nice to see when you kill someone or get killed, but it may cause too much lag if there we're too much perhaps a fade time to it could fix that.

Setting armor defense on map editor. When an armor is selected on the item entity it would most likely add 2 more options that allow you to set the armor defense percentage or set it back to default.

alt Re: Beta 0.1.2.0 Suggestions & Ideas

united
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Add an in-game thingy for 'Gathers' (as seen on other games such as Soldat and CS1.6 through, for example, IRC).
It would be possible to invite players or join other 'random players depending on the age of their USGN account creation, if they are playing at the moment, what country they are from, etc. The main purpose would be to gather the people in a window where they can chat and be redirected to the chosen server where the gather would be played.

For example:
I want to play a 5v5 mixteam match with other 9 people so I open the Gather tab, choose my filters for country (depending on the country set on the unrealsoftware site), age (when was the account created) and availability. Those people get invited, we agree on a server, enter the IP and get redirected.

Maybe a waiting lobby would be useful also.

alt Re: Beta 0.1.2.0 Suggestions & Ideas

Apache uwu
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user DevGru hat geschrieben
user Apache uwu hat geschrieben
Map Editor:
     Flip a tile up/down/left/right

     Tile blending with brightness




Flip = Reflection, so not just rotation by compass (up,bottom,left,right) there would be Flip Up, Flip Down

& Tile blending doesn't work with brightness

alt Re: Beta 0.1.2.0 Suggestions & Ideas

Kel9290
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Changing "Texture LOD Adjustment" to value more than 1 (or lesser -1) gives this:
IMG:https://i.imgur.com/mqKAD.png

In another games all is okay. I dont want change LOD anytime to play cs2d.
My vid card is ATI Radeon Xpress
1× editiert, zuletzt 22.01.12 06:56:14

alt Re: Beta 0.1.2.0 Suggestions & Ideas

Bobakrome
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What about :

You see when you are in editor on tile menu there is the thing with "One Tile" "Multiple Tiles " Paint Bucket"

It will be nice if that can be done at entities too , or to add your own entity in there , or when you copy a tile , up on the entity menu there to be "Copied Entity" if u click it you can do multiples with "One Tile" "Multiple Tiles " Paint Bucket"

alt Re: Beta 0.1.2.0 Suggestions & Ideas

Alistaire
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user Bobakrome hat geschrieben
What about :

You see when you are in editor on tile menu there is the thing with "One Tile" "Multiple Tiles " Paint Bucket"

It will be nice if that can be done at entities too , or to add your own entity in there , or when you copy a tile , up on the entity menu there to be "Copied Entity" if u click it you can do multiples with "One Tile" "Multiple Tiles " Paint Bucket"


I don't get it bro.

alt Re: Beta 0.1.2.0 Suggestions & Ideas

Bobakrome
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user Alistaire hat geschrieben
user Bobakrome hat geschrieben
What about :

You see when you are in editor on tile menu there is the thing with "One Tile" "Multiple Tiles " Paint Bucket"

It will be nice if that can be done at entities too , or to add your own entity in there , or when you copy a tile , up on the entity menu there to be "Copied Entity" if u click it you can do multiples with "One Tile" "Multiple Tiles " Paint Bucket"


I don't get it bro.



It's for more relaxing map editing there are 3 pics that says it all

Spoiler >


Spoiler >


Spoiler >


Hope this makes you understand..

alt Re: Beta 0.1.2.0 Suggestions & Ideas

ImBack
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user united hat geschrieben
Add an in-game thingy for 'Gathers' (as seen on other games such as Soldat and CS1.6 through, for example, IRC).
It would be possible to invite players or join other 'random players depending on the age of their USGN account creation, if they are playing at the moment, what country they are from, etc. The main purpose would be to gather the people in a window where they can chat and be redirected to the chosen server where the gather would be played.

For example:
I want to play a 5v5 mixteam match with other 9 people so I open the Gather tab, choose my filters for country (depending on the country set on the unrealsoftware site), age (when was the account created) and availability. Those people get invited, we agree on a server, enter the IP and get redirected.

Maybe a waiting lobby would be useful also.


Agrees.

Undo / Redo button in map editor would be SO helpful or automatic saving at random times in case of memory access violation / other errors.
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