Forum

> > CS2D > General > Cs2D 0.1.1.8
Forums overviewCS2D overviewGeneral overviewLog in to reply

English Cs2D 0.1.1.8

5 replies
To the start Previous 1 Next To the start

old closed Cs2D 0.1.1.8

panteraxox
User Off Offline

Quote
Um i want to know if DC is ever going to make the next version anytime soon. It realy getting annoying with all the "obvious hackers" and even the "pro hackers". Can some1 update me on whats going on please?

old Re: Cs2D 0.1.1.8

Mawd
User Off Offline

Quote
so. DC is currently sleeping right now, and what is the problems about?
do you mean anti speedhack?

old Re: Cs2D 0.1.1.8

Admir
User Off Offline

Quote
it was a mp_antispeeder has been set to "1", before you playing you should ask/tell the admin to turn off it or it will give you free ban

old Re: Cs2D 0.1.1.8

LV
BANNED Off Offline

Quote
Anti speeder sucks .. when you have 300 - 500 or more ping it will ban you so better not join servers with high ping just leave them -.-

old Re: Cs2D 0.1.1.8

ohaz
User On Online

Quote
DC works on CarnageContest at the moment.
BTW: A new update doesn't help against hackers. At least one day after the release, every hacker has a new hack again.

old Re: Cs2D 0.1.1.8

DC
Admin Off Offline

Quote
• stop playing CS2D immediately if you expect it to be hack-free in future. it never will be because it's technically impossible to realize that. I'm very sorry about this but it's a fact.

• never ever play with a ping higher than 100. chances are rather low that you get a wrong speedhack detection with a good connection and a low ping (don't get me wrong: it's still possible. for example if the server itself has a lag etc.)

• as always: I can't give you any release date. I can just show you the stuff I already realized for the next release. however it is not cheat-related and there will probably be not much new stuff against cheaters because it only helps for one day after release (and wastes hours of development time).
Quote
FIXED
Black pixels became transparent on PNG screenshots
FIXED
Lua images of a player will now be removed when player leaves
FIXED
Lua hook spawn has been emitted for spectators on roundstart
FIXED
Lua timers were added twice and had some others bugs
FIXED
Buildings were covered by entities (palms etc.)
CHANGED
Mine/Lasermine moved from weapon slot 4 to weapon slot 5
CHANGED
Zombies can now also collect gut bombs (if any on map)
CHANGED
mp_autogamemode is now disabled by default
CHANGED
mp_randomspawn now also works in "Team Deathmatch"-mode
CHANGED
Maximum size for downloads is now 250 kb by default
CHANGED
maxplayers and port are now unchangeable if set as cmdl param
CHANGED
Not existing maps (on local PC) are now darker in serverlist
CHANGED
Player counts full/empty are now darker in serverlist
ADDED
Free cursor positioning / text editing for text inputs
ADDED
Minimap preview for existing maps in serverlist
ADDED
Put [ ] around name/map filter to match identical values only
ADDED
"Downloaded Files" download history (see Options -> Net)
ADDED
Command mp_localrconoutput (show output of remote commands?)
ADDED
-rcon commandline parameter (set rcon pw and make unchangeable)
ADDED
Lua image mode 3 (cover entities like palms etc.)


I can't provide more information.
To the start Previous 1 Next To the start
Log in to replyGeneral overviewCS2D overviewForums overview