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CS2D General Cs2D 0.1.1.8Cs2D 0.1.1.8
5 replies 1
do you mean anti speedhack?
BTW: A new update doesn't help against hackers. At least one day after the release, every hacker has a new hack again.
never ever play with a ping higher than 100. chances are rather low that you get a wrong speedhack detection with a good connection and a low ping (don't get me wrong: it's still possible. for example if the server itself has a lag etc.)
as always: I can't give you any release date. I can just show you the stuff I already realized for the next release. however it is not cheat-related and there will probably be not much new stuff against cheaters because it only helps for one day after release (and wastes hours of development time).
Quote
Black pixels became transparent on PNG screenshots
Lua images of a player will now be removed when player leaves
Lua hook spawn has been emitted for spectators on roundstart
Lua timers were added twice and had some others bugs
Buildings were covered by entities (palms etc.)
Mine/Lasermine moved from weapon slot 4 to weapon slot 5
Zombies can now also collect gut bombs (if any on map)
mp_autogamemode is now disabled by default
mp_randomspawn now also works in "Team Deathmatch"-mode
Maximum size for downloads is now 250 kb by default
maxplayers and port are now unchangeable if set as cmdl param
Not existing maps (on local PC) are now darker in serverlist
Player counts full/empty are now darker in serverlist
Free cursor positioning / text editing for text inputs
Minimap preview for existing maps in serverlist
Put [ ] around name/map filter to match identical values only
"Downloaded Files" download history (see Options -> Net)
Command mp_localrconoutput (show output of remote commands?)
-rcon commandline parameter (set rcon pw and make unchangeable)
Lua image mode 3 (cover entities like palms etc.)
Lua images of a player will now be removed when player leaves
Lua hook spawn has been emitted for spectators on roundstart
Lua timers were added twice and had some others bugs
Buildings were covered by entities (palms etc.)
Mine/Lasermine moved from weapon slot 4 to weapon slot 5
Zombies can now also collect gut bombs (if any on map)
mp_autogamemode is now disabled by default
mp_randomspawn now also works in "Team Deathmatch"-mode
Maximum size for downloads is now 250 kb by default
maxplayers and port are now unchangeable if set as cmdl param
Not existing maps (on local PC) are now darker in serverlist
Player counts full/empty are now darker in serverlist
Free cursor positioning / text editing for text inputs
Minimap preview for existing maps in serverlist
Put [ ] around name/map filter to match identical values only
"Downloaded Files" download history (see Options -> Net)
Command mp_localrconoutput (show output of remote commands?)
-rcon commandline parameter (set rcon pw and make unchangeable)
Lua image mode 3 (cover entities like palms etc.)
I can't provide more information.
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