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old Re: Zombie Plague 2D Suggestions (V1)

SQ
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Quote
-WiLSoN- has written
Spoiler >

I will fix you a bit.

New Script Series:
• Super Hero 1.2
• GunGame 1.1
• Zombie Plague 1.1


~~ Zombie Plague Development News ~~
• New Zombie Classes & Items Configaration Method.
• Zombie Plague Items Will Support Menu Inventory.

> How to add & delete, change zombie class
√ There will be zp_classes.cfg file.

It supports this discription format:
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#addclass: [Class Name] : [Health] : [Speed] : [Knockback] : [Item ID]
For example, this is invisible zombie code:
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#addclass: Invisible Zombie : 120 : 7 : 5 : 84

> How To Add & Remove Items.
√ There will be zp_items.cfg file.
It supports this discription format:
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#addzombieitem: [Item Name] : [Ammo Packs] : [Item ID] : [Health] : [Speed] : [Knockback] : [Item Durration]
For example, I will show how looks potions and nade bomb and more (!) ( 0 = no effect)
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#add[b]human[/b]item: 25 HP Heal Potion : 3 : 0 : 25 : 0 : 0
#add[b]human[/b]item: Full Heal Potion : 5 : 64 : 0 : 0 : 0 : 0 
#add[b]zombie[/b]item: Nade Bomb : 5 : 86 : 0 : 0 : 0 : 0
#add[b]zombie[/b]item: Zombie Madness! : 10 : 0 : 5 : 5 : 5 : 0

Simple?
If there is questions, ask.
edited 2×, last 28.04.11 01:56:33 am

old Re: Zombie Plague 2D Suggestions (V1)

SQ
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Not much, there is already fun to be human.

• Turn weapon levels for humans.
• Extra items which you will be able to add.
• Maybe console command which would able to make Nemesis Survivor. It was suggested too many times
• New knocback.
• Probably, I will show more features later.

Isn't that enough?

old Re: Zombie Plague 2D Suggestions (V1)

Dazh-0
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Type: Classes

Description: There should be like a caste system, the highest level of zombie should be rarer while the lowest level of zombie should be common. However, there are some certain level of achievements that it can level up to reach the highest level of zombie

old Re: Zombie Plague 2D Suggestions (V1)

NozliW
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@Blazzingxx
Yes to what,they are added or they are the new total ?
and i meant item configurations like:
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addzombieitem:"name": (-): (-): 3(knockback): 3(speed)
there the value knockback would be added(or substracted?) or it would be the new knockback total ?
Bug:
If someone is alone in a server (round has started) then a player joins and joins survivor/zombies there's no nemesis
:S.
but well it's just a single round

old Re: Zombie Plague 2D Suggestions (V1)

SQ
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-WiLSoN-,
Example:
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#addzombieitem: Zombie Madness! : 10 : 0 : 5 : 5 : 5 : 0

• It will decrease knockback by - 5 (100%)
• It will increase speed by + 5
• It will increase health by + 5

Your bug:
I'm using totaly different idea for this.
There shouldn't be bug like that anymore.
edited 1×, last 03.11.09 07:42:29 pm

old Re: Zombie Plague 2D Suggestions (V1)

SQ
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Leo7755 has written
Make so that it was impossible nemesis to use an antivirus. Remember I about it to you spoke?

Didn't I said that Antivirus was declined?
It's not fear to became CT again.

~~~ Everyone ~~~

You can suggest about Classes and Items configuration details.

Current Zombie Classes Details:
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#addclass - zombie class add.
[Class Name]
[Health]
[Speed]
[Knockback]
[Item ID]

Current Items Details:
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#addhumanitem - zombie item category.
#addzombieitem - human item category.
[Item Name]
[Ammo Packs]
[Item ID]
[Health]
[Speed]
[Knockback]
[Item Durration]

old Re: Zombie Plague 2D Suggestions (V1)

Scaleopi
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Suggestion:
Type:Configuration
Description:
What about damage for the zombie class configuration?That would be very usefull,i think.And it's not very difficult to make.

old Re: Zombie Plague 2D Suggestions (V1)

Scaleopi
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Ohh,sorry i forgot that in Zp zombies infects by only one hit.Then i have another suggestion.

Suggestion:
Type:Configuration
Description:
Level requirement for zombie classes.You can only choose a class,when your level is higher then the level requirement.For Humans there is the level requirement for weapons.So why dont make a requirement for zombies too?That would be more balanced,i think.

old Re: Zombie Plague 2D Suggestions (V1)

SQ
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I wont add levels requirement, I dont know how to show it on buttons.
There is no space for level letters.

I will think about that becouse idea is good.
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