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old Re: Zombie Plague 2D Suggestions (V1)

Admir
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Yes, I Think KimKat right,
Turret should have a knockback, but it should more more reduce, if Turret Level 3, All zombies cannot move on, always
get knockback.

and my Suggestion:

Extra Item for zombie, Zombie Madness cannot shoot for 5 - 7 second? and speed increase for 5 - 7 sec? , well I take it all from CS 1.6 ZP

old Re: Zombie Plague 2D Suggestions (V1)

BetaM
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Oh yea, there should be an in-game achievement list. (takes some time, but it's worth it)

Suggestion: Critical Damage, once a random time the zombie gets a crit, that is, he makes very big damage for only one hit (random time, or random hit)

old Re: Zombie Plague 2D Suggestions (V1)

SQ
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KimKat has written
I say the turrets should have knockback, but it should be reduced... I like that knockback on the turrets it's alright.

Ok, I will think about making new improvements in Knockback.

Admirdee has written
Extra Item for zombie, Zombie Madness cannot shoot for 5 - 7 second? and speed increase for 5 - 7 sec? , well I take it all from CS 1.6 ZP

I will make this item, what you meant about 5-7 sec cant shot?

mat5b has written
Critical Damage, once a random time the zombie gets a crit, that is, he makes very big damage for only one hit (random time, or random hit)

I'm not sure, in my opinion there shouldn't be anything randomized in battle.

old Re: Zombie Plague 2D Suggestions (V1)

SQ
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playa slaya has written
@Blazzingxx
(Admirdee means you cant shoot for 5-7 seconds ,but during this time you get increased speed)

Its impossible to return attack, so I wont add this parameter.

old Re: Zombie Plague 2D Suggestions (V1)

playa slaya
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Suggestion I:
Name: X-Virus
Users: CT/Survivor
Description:
(Cost very high if used it negigates claw effects for that player for 35sec. (i.e. They dont get infected for 35sec.) and should have reduction in speed and
slight increase of health
)

EDIT I:
(They still take damage but do not join zombies if die)

Suggestion II:
Users: CT/Survivor
Description:
(Insted of dieing instantly from claw hits and then become zombie how about they become spectator for 5sec then respawn as still CT but <45sec. they become T but while waiting they begin to get slower and health decreases )

old Re: Zombie Plague 2D Suggestions (V1)

Night Till Death
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i recommend ad a fast zombie a abillity of RAGE
when he does that abillity he starts loosng health but his speed and damage get more highbut each time he hits and swipes or just stands he gets like 10 15 damage per second also a good thing!

old Re: Zombie Plague 2D Suggestions (V1)

Admir
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@NTD
You mean, when his hp low, his speed and damage increase?

My Suggestion

1.Save/Load like Playa Slaya RPG.
2.Game Modes(Survivor,Nemesis,Multi Infection,Single Infection,Swarm Mode) the swarm mode I think its impossible

old Re: Zombie Plague 2D Suggestions (V1)

SQ
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Admirdee has written
@NTD
You mean, when his hp low, his speed and damage increase?

My Suggestion

1.Save/Load like Playa Slaya RPG.
2.Game Modes(Survivor,Nemesis,Multi Infection,Single Infection,Swarm Mode) the swarm mode I think its impossible


1. Playa Slaya using my saves/loads.
And new saves system will be better.

2. There should be 3 game modes...

Btw, you could me explain how those mods works? (How to play Swamp Mode?)

@NTD
Such a things shouldn't change zombies health, speed.
edited 1×, last 21.10.09 09:26:08 pm

old Re: Zombie Plague 2D Suggestions (V1)

Admir
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Blazzingxx has written
Btw, you could me explain how those mods works? (How to play Swamp Mode?)


The Swarm Mode, yes the mode.. the mode works like Standard mode, which like 10 people in server,
if swarm mode selected, so 10 people will be give 2 groups, example, 5 Zombies and 5 Humans, if the Zombies die, the zombies cannot respawn (as I can say, like standard), same like humans, there not change to zombies, but died.
and.. I think it's impossible.. anyway, I like the Multi Infection ..

thanks hope understand yea
bad english sry

old Re: Zombie Plague 2D Suggestions (V1)

SQ
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@Admirdee
Alright, its possible, but pointless.
Currents modes: Multi Infection, Single Infection
Nemesis - you can turn it on, off.

Your English pretty good.

old Re: Zombie Plague 2D Suggestions (V1)

Redefinder
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Suggestion:Blood Zombie
>Health-120.
>Has 2 gutbombs,when it infects it gets an additional one.
>Slowly regenerates-1 HP per second.
>When it walks it leaves a small trace of blood(if possible).

old ZP 1.1

mattiedee
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Blazzing you'll create the V 1.1?

old Re: Zombie Plague 2D Suggestions (V1)

SQ
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@Nemesis
Nemesis - Coincidence...
Anyway, I wont turn you off as default.

@Redefinder
I cant accept suggestion about classes.
Because there should be classes made by configuration.

@Argh
Guess! About what is this topic?

old Re: Zombie Plague 2D Suggestions (V1)

Redefinder
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@Blazzingxx,What do you mean made by configuration?

Bug Report:Zombie Respawn abuse
>When zombies get stuck in walls they can respawn from menu.But what if zombies abuse that>>Like when they are low on HP they will select respawn from menu and they will respawn with full HP any time they want.

Suggestion:Survivor mode
>Every 5 or 6 rounds there should be a survivor mode.At survivor mode a CT will be made into a powerful survivor and all other players will be made into zombies.The survivor will have 250HP,Light or Heavy armor,Unlimited ammo with no reloading , he shouldn`t be able to drop,change,or remove the main weapon and he shouldn`t have a knife or anything else equiped.Also the zombies shouldn`t be able to infect him,they will just hurt him for 10 to 20HP per hit.

old Re: Zombie Plague 2D Suggestions (V1)

SQ
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I mean there will be possible to change every zombie settings.
√ add zombie classes or delete.

Change zombie settings:
• Health.
• Knockback.
• Speed.
• Item.

Your survivor mode Declined.
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