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English CS2D Max Suggestions

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old Re: CS2D Max Suggestions

RedemptionX
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@DC: The last time I checked, votekick does not mean voteban.
Again @DC: There should be a "forgive" function whereas you get killed by your own teammate but he decides if you should boot him. (Of course money back guarnteed)

old Re: CS2D Max Suggestions

pwn4g3
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Well i have to disagree (sounding like politics) and i agree beacuse what if someone had to shoot their teamate cuz they were speed hacking or something or fast gun hacking.Now what they have no other choice but to shoot them up but u could forgive them cuz in the old 1.0.4 version u could shoot through ur team mates and it wont effect him and of course kills the CT or the T, but of course that old but im just saying what if some ones enemy is in front of them and they are both shooting and run out of ammo but one of their teamates is behind them and decides he has to step in and shoots right through him forgeting that there is friendly fire and kills both him and the enemy so there fore why should he forgive him if he just caused him to ruin his no death streak so of course he is going to vote "yes" on the booting.


@ Redemption X: What can a stun grenade do on a zombie who is half dead and half living jst stun him and it will go back to normal eating off of ur hide?> Be reasonable•

old Re: CS2D Max Suggestions

shadowski
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i wonder if weapon damage cvar will not conflict with zombie damage cvar (how much % of damage zombie will take from single bullet).

old Re: CS2D Max Suggestions

DC
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please note that I'm NOT commenting everything here. If I don't comment your suggestion it means:
• either I don't like it
• or I'm not sure if I'm going to add it
• or I just don't want to comment it
please accept that. I don't have the time to comment everything.
however you can be sure that I read every suggestion here and that I think about it.


@shadowski: don't worry. no conflicts there.
mp_zombiedmg and mp_damagefactor do NOT change the absolute damage of weapons. they are just part of the damage calculation. the absolute weapon damage of a weapon is only affected by mp_wpndmg(_z1/_z2).
you can combine these commands as you like without any problems.

@RedemptionX:
votekick means voteban in cs2d. at least a TEMPORARY ban which stays active until you restart the server (this is going to be improved like ban for 30min or something)
I'm not wasting my time with forgive stuff. 99% of all servers don't even have friendlyfire activated. moreover I don't think that this is an important feature at all.

old Re: CS2D Max Suggestions

DC
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five-seven is "fn57" like cs.
"ump45" is missing and the "mac10" command buys a ump45 instead of a mac. thanks. will be fixed.

old Re: CS2D Max Suggestions

mrc1
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mp_wpndmg FN57
mp_wpndmg Mac10
mp_wpndmg AK47

these commands are missing...

old Re: CS2D Max Suggestions

DC
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oh you are talking about mp_wpndmg. sorry
you have to enter the real in-game names for this command.
mp_wpndmg "Five-Seven" DMG
mp_wpndmg "Mac 10" DMG
mp_wpndmg "AK-47" DMG

• lowercase names should work too (e.g. ak-47)
• quotationmarks should not be necessary as long as the name does not have spaces (e.g. Mac 10 - it needs quotation otherwise cs2d would try to set the dmg of "mac" to "10")
• you do NOT see the changed values in your buymenu as client (only as server because the client does not even know the actual values)

old Re: CS2D Max Suggestions

mrc1
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hehe, I said about the normal scripts too (ak47 and stuffs)...
you understood it right...
well, at least the first bug that I said will be fixed...
edited 2×, last 20.01.09 10:30:28 pm

old Re: CS2D Max Suggestions

mrc1
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what the hell...
dc, u made it in roman numeral for real or it is a mistake?

old Re: CS2D Max Suggestions

DRoNe
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I can't good speak in english.But can you create new entities? For instance a info_buyzone or env_hurt to upgrade because i have a map where is hurt and this areas where is a hurt are too huge and i must to everyone field give hurt... Upgrade it so like a info_nobuildings = RECT AREAS...

old Re: CS2D Max Suggestions

DC
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RedemptionX: already know (and fixed) that.

mrc: mistake + coincidence

DRoNe: will be changed probably

old Re: CS2D Max Suggestions

shadowski
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i dont know if it is passible but how about creating a new entity trigger that accumulate's her self how much it was triggerd and if it was triggered many times that it has been defined it would triger another entity. In other words memory chip/entity. Could be useful for example to count destroyed env_breakable and if they all would be destroyed than for ex terrorists would win.

old Re: CS2D Max Suggestions

shadowski
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i found a bug, when you join to someones server, then disconnect and create your own server, all scores that were in previous server are transfered to new server
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