ok thanx its work ... but i need : if player(not admin)
say command "!" and (text)
msg ©255000000Error "! command(such what he say text)" Unknown command.
e.g : player(not admin) say : !asd
msg2 ©255000000Error: !asd: Unknown command.
function eq(id) parse("equip "..id.." 51") parse("equip "..id.." 10") end
function eq(id) 	parse("equip "..id.." 51") 	parse("equip "..id.." 10") end function deeq(id) 	parse("strip "..id.." 51") 	parse("strip "..id.." 10") end addhook("startround","givefortwentysecs") function givefortwentysecs() 	for _,id in pairs(player(0,"tableliving")) do 		eq(id) 		timer(20000,"deeq",id) 	end end
addhook("spawn","eq") function eq(id) parse("equip "..id.." 51") parse("equip "..id.." 10") end
equiptimer=20 addhook("second","ets") function ets() 	if equiptimer>0 then 		equiptimer=equiptimer-1 	end end addhook("spawn","eq") function eq(id) 	if equiptimer>0 then 		parse("equip "..id.." 51") 		parse("equip "..id.." 10") 	end end
addhook("say","resetci") function resetci(id,txt) if player(id,"usgn") == list_adm[id] then if string.sub(txt, 1, 5) == "!spec" then local adam = string.sub(txt, 7, 8) parse("makespec "..adam) return 1 elseif string.sub(txt, 1, 5) == "!kick" then local adam = string.sub(txt, 7, 8) parse("kick "..adam.." Admin Kickledi") return 1 elseif string.sub(txt, 1, 4) == "!ban" then local adam = string.sub(txt, 6, 7) parse("banname "..adam) return 1 elseif string.sub(txt, 1, 8) == "!restart" then parse("restart") return 1 elseif string.sub(txt, 1, 3) == "!makect" then local adam = string.sub(txt, 5, 6) parse("makect "..adam) return 1 elseif string.sub(txt, 1, 2) == "!maket" then local adam = string.sub(txt, 4, 5) parse("maket "..adam) return 1 elseif string.sub(txt, 1, 4) == "!slap" then local adam = string.sub(txt, 4, 5) parse("slap "..adam) return 1 elseif string.sub(txt, 1, 4) == "!kill" then local adam = string.sub(txt, 4, 5) parse("killplayer "..adam) return 1 end end end