Clan match/Competetive mod 
6 comments It's a mod that makes it easier for admins to start the game and change the configuration, use it for competetive gaming/clans matches.
In-game say commands:
.live - starts the game
.warmup - loads warmup settings
.reload - reloads the admin list
.say <what you want to announce> - messages the whole server what you say.
.password <pass> - changes the password to <pass>. If it is empty then it will simply clean it.
Also there is a rcon command reloadadminlist which does the same as .reload.
In the script you can edit where admin list is (adminlist_file) and warmup/live configuration file locations.
In adminlist_file IDS must be listed like this:
12345
54321
There is no warmup/live configurations prebuilt in the zip, please make them yourself.
Please request any changes/suggestions.
In-game say commands:
.live - starts the game
.warmup - loads warmup settings
.reload - reloads the admin list
.say <what you want to announce> - messages the whole server what you say.
.password <pass> - changes the password to <pass>. If it is empty then it will simply clean it.
Also there is a rcon command reloadadminlist which does the same as .reload.
In the script you can edit where admin list is (adminlist_file) and warmup/live configuration file locations.
In adminlist_file IDS must be listed like this:
12345
54321
There is no warmup/live configurations prebuilt in the zip, please make them yourself.
Please request any changes/suggestions.
edited 5×, last 20.06.12 11:59:23 pm

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You should include this files with the zip archive.
sys/lua/wrapper.lua --I know it's default, however some people delete it
sys/lua/adminids.cfg
sys/live.cfg
sys/warmup.cfg
Overall, it's nice, kinda commented--it's neat. I also like the idea of adding new admins without restarting the server.
sys/lua/wrapper.lua --I know it's default, however some people delete it
sys/lua/adminids.cfg
sys/live.cfg
sys/warmup.cfg
Overall, it's nice, kinda commented--it's neat. I also like the idea of adding new admins without restarting the server.



