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27 Kommentare11 kb, 1.312 Downloads

alt House

Vectarrio
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This is house model by DC, edited by me, so it is now hollow.

This upload includes 4 models:
house with floor opened/closed
house without floor opened/closed
House with floor seems more good, but you cannot build anything in it, but you can in house without floor.

Credits:
Original model and textures by DC;
Idea by Flametail.

The best scale for it is ~1.5
Zugelassen von Yates

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11 kb, 1.312 Downloads

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27 Kommentare
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alt

mateus27
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How did you manage to edit this house in the game?
Ich mag es!

alt

BountyHunter
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At least I'll be able to live like a normal human is S2
Ich mag es!

alt

MarteszHU
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Nice house models! 5/5
Ich mag es!

alt

JOJ
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nice i like and download
Ich mag es!

alt

UnIdEnTiFiEd
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What do you mean how to build? Please be more specific, then we can help you. Although if you mean build the house ingame, it requires scripting (hardly).
Ich mag es!

alt

Accurator
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... how to build? i want to (maybe) download if i know...

alt

freed is good
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nuss vectar!1000 comments in the low 1 file

alt

Vectarrio
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Put files to gfx folder. Then use it as model in object scripts

alt

Corosthegreat
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dude...help me...where should i put the misc..in stranded..help :(..its nice but i dont know were should i put the file...pls help me..:(
Ich mag es!
2× editiert, zuletzt 11.09.10 16:02:44

alt

pupp3tStudios
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@Lion_hearted-
That would be cool if the windows were transparant
Ich mag es!

alt

Lion_Hearted
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Yeah, I know it uses those textures... however, it also uses b3d format...


Which means before I do anything I would have to ask you to transfer the models into 3ds format...

Wings 3D doesn't make b3d formats, and it can't import them...
Ich mag es!

alt

Vectarrio
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It uses textures from original S2, structure and window.
Just do it, i do not challenge you, just i'm too lazy

alt

Lion_Hearted
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it would be very easy to make that window transparent in wings 3d, together with corel draw...

I can see that you just overlapped a flatened cube over the wall then painted it...

What you would need to do is this,

Delete that window,

Take the original texture, combine it with the original house texture (make the original house texture and the window texture the same file.

Then mask the window part of the texture, then snap the window part of the texture to where the windows are supposed to be... if you want to, you could even add that cube back in there, as long as both the cube and the wall were lined up for the snap...

If you challenge me to it, I could prove to you that it is possible. For I have done it before...
Ich mag es!

alt

Vectarrio
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one thing: it is not easy to add window transparent. I'm so stupid that made window OVER wall!

alt

Lion_Hearted
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Great model!

However... just a random thought... why don't you edit DC's window texture a little bit to make it transparent... I could do it for ya if you want...

Then I'll give you 5 stars!
Ich mag es!

alt

Vectarrio
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ok
You must add a object, maybe even 2 objects:
House opened
and
House closed
Copy Gate opened and closed objects and change names ids and scale. Oh, and models.
Then it will work.
Anyway it is model, not script, so rating must be about model.

alt hi

mohdshafiq
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house doors does not open why it not working

alt

superckool
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hey mind if i use this with superckool mod? i started working on it again.
Ich mag es!

alt

pupp3tStudios
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Try scripting the house the same way the "gate" model is scripted. Change models each time you press the "use" button on it.
Ich mag es!

alt

Zaikantos
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Finally a not purely visual function to the house, good work!
Ich mag es!
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