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Englisch Help doing my map

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alt geschlossen Help doing my map

T3wrs
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can any one help me complete my map there are one think that i can't do. i i try to make walls look like "dors" using dynamic walls and other think and it dosen't work

alt Re: Help doing my map

T3wrs
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is not that i want to o walls that "desapear" by pressing e in a pedal


sorry about the errors

alt Re: Help doing my map

Gast

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You must have a trigger

Lets say you have something called Trigger_Use and you wanted to make Func_Dynamwall dissapear... You should see something called "Trigger" on the left of the window, for example, "Example1337". ON Func_DynamWall you should see something called Name
put in Example1337

Just play around with it.

alt Door trigger(s)

KimKat
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If you want to successfully create a door trigger, you need two things. Those things I'm about to explain...

Add trigger use to the place on the map where you want it, and enter a name for it i.e.(in example) put "button1" into the name. Now put the trigger field to "door1," I always add numerics to the value fields when creating multiple doors and such. Now when you have done that, also go through Properties set a button graphic there is about 5 to choose from, set the alignment of the button to fit (most likely the button is on a wall) and you're done.

Now create a Func_DynWall entity where you want it to be, enter only the name "door1" and leave the trigger field blank (unless you want some extra trigger to be triggered).

That should be it, test the map and it'll be alright. Good luck!

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KimKat
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Guest hat geschrieben
i have done that but it dosen't work
I guess you haven't done it the right way, try again I'm pretty sure it'll work. I assume you've probably linked the entities wrong, or you made type-o's in the value fields. Every entity you're have linked togheter need to have exact same value or they'll fail in action since they're not linked to anything.

I'm sure if you just try learn the trigger system yourself you'll manage it, after all that's how I did!

Just try until you got it.

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Grulf
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Suggestion:
A moving-trigger in front AND behind the door so it opens automatically.

alt Re: Help doing my map

Lee
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Zitat
A moving-trigger in front AND behind the door so it opens automatically.


In that case there can only be 1 person on the pathway at a time.

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Italian Sniper
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Im not sure how to use the cs2d editor but like in the game i got STARCRAFT it took me a while while i experimented with triggers wave files etc

alt Re: Help doing my map

Lee
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... This is a cs2d topic and the original question has been resolved already...
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