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Englisch Scripting Questions

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alt Re: Scripting Questions

Solve
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hallo a little help here?

edit:


now ive made so you can plant rocks, and i have a problem... when i put the stone into my hand and plant it, it don't disapear, so i can plant infininte amount of rocks, whit 1 stone. plz some one help me whit this 1!
1× editiert, zuletzt 07.06.10 17:14:43

alt Re: Scripting Questions

Solve
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thx!

and now i downloaded a 3d program and there came exempels that i want to convert to b3d i downloaded biturn but it dos not work.
the file is .dsx... plz help me someone?!

edit: i am trying to make a building where you have to have 2 levels, so i am writing this:

if ((skillvalue("construct")>=0)&&(skillvalue("mine")>=0)){
     unlockbuilding 224;
}

ive tryde everithing, but asoon as i put the &&(skilvlaluemine... it wont work... plz help me

also, at the beginning of the game when unreal software logo pops up, can i make a second 1 whit my own logo pop up?
2× editiert, zuletzt 09.06.10 14:09:24

alt Re: Scripting Questions

Zaikantos
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I need a script like

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On:changeday
	If (day>=X) {
		addstate "building",X,fire;
		}

EDIT
Go Someone Evil!
1× editiert, zuletzt 09.06.10 20:32:10

alt Re: Scripting Questions

Someone Evil
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@Zaikantos
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On:changeday {
$day++
	If ($day>=X) {
		addstate "object","ID",4;
		}
}
@Solve
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if (skillvalue("construct")>=0) && (skillvalue("mine")>=0) {
     unlockbuilding 224;
}

alt Re: Scripting Questions

Zaikantos
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Someone that doesnt seem to work...

Let me give some background info.

I want a "hut" with id "10" to "burn" to destruction after "X" days.
I'm working in "Massive mod"

Anyone?
1× editiert, zuletzt 09.06.10 20:53:45

alt Re: Scripting Questions

Zaikantos
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I was only giving background information.

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On:changeday {
$day++
     If ($day>=X) {
          addstate "object","ID",4;
          }
}

That is what I put it in.

And YES, I do remove the "" at ID and change X into a number.

alt Re: Scripting Questions

Solve
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planting rocks do now work =)!!

but i still really want to have 2 logos in the beginning of the game, so i can keep the unreal software logo where it belongs

and also, can you make the loading bar (when the game is loading) bigger? i want to have a wider and a text whit it

(L O A D I N G)

alt Re: Scripting Questions

Solve
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BWaaahaaaaaa! =,(!


But can i converse a .dxs file to b3d? whit biturn, it dose not work for me =(!

alt Re: Scripting Questions

Solve
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and that means??

and also, can i make a new adventure mode thats starting when you klick the adventure botton? plz tell me

and don't forget my last question!

alt Re: Scripting Questions

Someone Evil
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Solve hat geschrieben
thx alot, but still vectar 666 what dose it that you say mean?


WORD EXPLENATION: PLUGIN: A plugin is a additional componant for a program or app.

In this case it means a thing you install into DeleD, so that it can convert .dxs to .b3d
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