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alt Re: CS2D Max - Suggestions

Exiled
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it is like running but kind of slower than speedhack..thats what i think.. (its not my idea)
And another suggestion there should be like health bars instead of putting ur mouse on the person , Again not my idea..

alt Re: CS2D Max - Suggestions

Reaper
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in cs you run by deafult, and you can walk/sneak when you hold down your shift key by default. thats ok, cuz thats cs.

a special sprint is in games like Americas Army, or Enemy Territroy but not in counterstrinke, so it shouldnt be in cs2d.

alt Re: CS2D Max - Suggestions

foRRest
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DC, if you do the old Sniper rifles Scope .
The same scope of 0.0.3.3 and when you have an AWP in your hands you cant run, only walk, and the scout shoot make it an slow shot

alt CS2D

JTK
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I think that DC doing what ever he want to do in CS2D max.. because he is the developer of the game.

Maybe he would listen to some ideas but maybe he knows the best what CS2D needs. and what not.

alt Hey

JamppaCK
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Dc will decide what he is going to/add for cs2d by himself.

But he really should think about players/fans suggestions for new cs. becouse it would be helpful, IF he has not seen or figured out something.

But it is His Game.

alt Re: CS2D Max - Suggestions

Flying Lizard
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it's right, DC decides what to put in his game, but the thing about he knowing best what the game needs isn't true (at least not compleatly)
The Problem is that he doesn't PLAY them enough, so he can't really see some important things. (for example in S2 you've got the ability to make fields in an object where you can put in values, first he didn't belief that something like this would be necesary, and it was a lot of arguing untill he finnaly put that in the enginee (I think mostly because he was tired of arguing with me ) but now it is one of the most important features for flexible mods.

alt Re: CS2D Max - Suggestions

mrc
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Add some engine of Source to 2D is a good idea too...
Because the CSS is more recent than 1.6, and the 1.6 professional players (cyberathletes) are trading 1.6 for Source!

alt Re: CS2D Max - Suggestions

Lee
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lol, I can just imagine adding a physics engine into cs2d, wud be rly funny to see it tho oO

alt Re: CS2D Max - Suggestions

JTK
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Well in that case he should listen to some suggestions. But is true at there is others pretty stupid suggestions. Like this.. PDA?! that you can buy ammo, equipments and guns in everywhere..
as stupid idea as some before ones
1× editiert, zuletzt 17.01.08 11:56:55

alt yeah.

JamppaCK
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Here would be needable idea for new cs2d with my mind.

If it is possible to add more artificial intelligence for bots in bot game. It really would make the bot gaming more interesting.

Let me argue my opinion of artificial intelligence.

Here it is.

Becouse sometimes the bots just ceep running in same ways all the 5 minutes in a one round. And there is one thing what you cant avoid. And it is, the bots will stop runnig and searching for enemy sometimes.

And that is really irritating when these two things will combine to each other.

And then happen this IF for example CT bot would stuck on the gourd and doesn't move anywhere from that spot. And also T bot will keep running only one way and never change of it.

So T bot wont ever find CT bot. It doesn't help even you put the waypoints upside donw and the other way around.

And it is stupid to join again by pressin M letter to kill that T bot bastard. Becouse it will be got more money when you do that.

So my request is. Please add more artificial intelligence for bots in bot game IF it is possible. Please think about that.
1× editiert, zuletzt 17.01.08 12:16:41

alt Re: CS2D Max - Suggestions

JTK
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I agree more intelligense to bots.. it's getting bored while you playing against the bots.. because they are pretty stupid. only if is possible

alt Re: CS2D Max - Suggestions

Diamond
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Marcio hat geschrieben
lol bots sucks...
We want a professional multiplayer gamming...


Try a Laser match. Against 3 bots on Level 4.

alt Re: CS2D Max - Suggestions

JamppaCK
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The bots doesn't suck if they have good artificial intelligence.

These bots in latest cs2d version doesn't have quite good intelligence. That's why it Isn't very nice to play bot games.

And also it is the reason to prefer online multiplayer games.

So DC please what would you say my request. Tell me when you have time.

alt Re: CS2D Max - Suggestions

EwokChieftain
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I quote from page 1:
DC hat geschrieben
hm okay... I'm not going to close this but I'm also not going to comment the suggestions. Maybe I'll add the one or other thing.

So please do not beg for comments.
Sometimes he does comment something, but you can't expect him to. Since threads for suggestions normally end up in a lot of junk, it's very graceful to leave this one open at all.
But DC reads everything people write in this forum (at least he used to, I don't know if he's still got enough time for it). So he has most probably taken note of it.

I think it is quite obvious that a better AI would be nice. And certainly DC has already thought of some ways to improve it. I don't think it's that much of a comment-worthy suggestion.

alt Re: CS2D Max - Suggestions

foRRest
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Marcio hat geschrieben
Add some engine of Source to 2D is a good idea too...
Because the CSS is more recent than 1.6, and the 1.6 professional players (cyberathletes) are trading 1.6 for Source!

CS:Source sucks :S
Cs2D have to be inspired in cs 1.6

alt Re: CS2D Max - Suggestions

foRRest
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JamppaCK hat geschrieben
Becouse sometimes the bots just ceep running in same ways all the 5 minutes in a one round. And there is one thing what you cant avoid. And it is, the bots will stop runnig and searching for enemy sometimes.

And that is really irritating when these two things will combine to each other.

And then happen this IF for example CT bot would stuck on the gourd and doesn't move anywhere from that spot. And also T bot will keep running only one way and never change of it.

So T bot wont ever find CT bot. It doesn't help even you put the waypoints upside donw and the other way around.

its because the waypoints are wrong

Admin/Mod Kommentar

Speaking of wrong: 1. Overlong quotations are wrong - shorten them, if possible. I've just done so for you. 2. double posts are wrong - always edit instead, except in special cases when it's really appropriate /EwokChieftain

alt Re: CS2D Max - Suggestions

JTK
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well tell me. Is there some kind of order to waypoints.
Or can you put the waypoints allmost randomly?

alt Re: CS2D Max - Suggestions

JamppaCK
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I think that they aren't becouse I have looked for help in the cs2d official maps.

And the bots will stop in cs2d official maps too. And also the bots will keep running in one same way all the time of round.

More AI is necessary.

alt Re: CS2D Max - Suggestions

Lee
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it would be nice if we had a built-in map analysis which calculates the best ways, hiding places, etc, and automatically build a waypoint off of that while giving the bots random intervals of deviation from the way point and just basically a primitive searching equation based on last location of enemy spotted and the most likely route taken... I really think that searching and tracking another player takes precedence over following the waypoint.
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