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Englisch What do you want in an advanced map editing tut?

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alt What do you want in an advanced map editing tut?

Yates
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I have seen people wanting an advanced tutorial. But because I find map making the fucking easiest you can do on cs2d. I'm asking you, what do you find hard? - What do you want in an advanced tutorial, what should I explain? Tell me.

Note my awesomely (It's a word, I know, right?) long title.

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Alistaire
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The thing is that anybody could just PM me to ask how to do something in the editor. That's the truth 0-0

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I think another tutorial would be a waste of time. You don't have to make tutorials if nobody asks for them nah?

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Hador
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You could get Ideas from the advanced section of the mapping tutorial of cs2d.com, and also a list of entities and their functions would be quite cool, too.
You could then also post the result in the wiki.

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Yates
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user Alistaire hat geschrieben
They'd make a new thread anyway

He read my tutorial first, and then made a thread. I want to stop that.
user Alistaire hat geschrieben
and end up behind redirected to an incomplete tutorial without any focus on any subject.

That's why I'm asking.

user Alistaire hat geschrieben
You can't make a general tutorial on lua neither, right?

You could, but it would be a shit load of work.
http://www.lua.org/pil/

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EpicCrisis
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At the first time of me using the map editor, it was quite hard because I don't understand certain function and triggers. But through self-study, it turned out to be a piece a cake.

The only problem is typing all the words in the trigger function which is confusing and editing breakable, dynamic walls and tile properties. It's a hassle, so hope DC will improve this in the later versions.

Oh well, good luck with the tutorial because this might end up being a useless thread.

Tutorials from CS2D.com are useless so forget about it.
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