Forum

> > CS2D > Maps/Editor > trigger buildings
ForenübersichtCS2D-Übersicht Maps/Editor-ÜbersichtEinloggen, um zu antworten

Englisch trigger buildings

11 Antworten
Zum Anfang Vorherige 1 Nächste Zum Anfang

alt trigger buildings

Fossil
User Off Offline

Zitieren
Hello everyone! Is there a way to make a building appear by using the trigger_use function? I tried it but failed.

alt Re: trigger buildings

Yates
Reviewer Off Offline

Zitieren
Yes. Sometimes you don't see it, though. You need luck. And if you do see it, others might not.
1× editiert, zuletzt 03.11.11 15:18:19

alt Re: trigger buildings

Fossil
User Off Offline

Zitieren
Oh! But why are the buildings already spawned even though the trigger hasn't been... Well triggered yet?

alt Re: trigger buildings

Yates
Reviewer Off Offline

Zitieren
Because they're not really meant to be triggered. It's like a turret map or whatever, you would need to trigger them all for them to spawn. Which is stupid.

alt Re: trigger buildings

bloodnest123
User Off Offline

Zitieren
Hey creeder Do this,make a start trigger,then make a name for the building you want,then put the name of the building into the trigger box for the start trigger.Once You've done that you can use any kind of trigger entity for the building!

alt Re: trigger buildings

Jela331
User Off Offline

Zitieren
When you press button which will create Turret(for example), you will see it.
But others won't see it and when turret shoots them they'll just lose HP and won't hear any sound of turret.
Zum Anfang Vorherige 1 Nächste Zum Anfang
Einloggen, um zu antworten Maps/Editor-ÜbersichtCS2D-ÜbersichtForenübersicht