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Englisch Random shut down of a server?

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alt Random shut down of a server?

DannyDeth
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@Jela:
user DannyDeth hat geschrieben
It doesn't appear to be flood crashing either because there are no dodgy messages being received according to the logs.
2× editiert, zuletzt 22.10.11 14:04:06

alt Re: Random shut down of a server?

maPmaKer
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The server is running on linux? If yes, I suppose you've used " ./cs2d_dedicated & ". I used that too before and servers worked for 24 hours then they were automatically being shutdown.

Did you use that?

alt Re: Random shut down of a server?

DannyDeth
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Of course I'm running Linux. Thing is, this shutdown thing doesnt happen every 24 hours. It just happened randomly. The server has been running for weeks on end ( with exception when I accidentally killed a dead person. ) without it closing.

Sense, none is made.

alt Re: Random shut down of a server?

stanmarsh
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Why would anyone want to crash Danny's server? I don't even think X-rated has a reason to do it.


You need to understand that most people who crash servers do not have a reason. They are lonely, sociopathic losers who come up with an *excuse* to do what they want to do anyway - try to make others miserable, the way they are miserable in their own lives. They're pathetic people living a meaningless existence. When my servers are crashed, it just makes me realize how much better my life is than some people's.

alt Re: Random shut down of a server?

DannyDeth
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Eish, people, it wasn't a crash. My firewall didn't detect any packet floods nor did CS2D's logs have records of packet floods.

This + X-Rated was playing there with me for a couple hours.

alt Re: Random shut down of a server?

stanmarsh
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Servers don't just randomly shut down. I've been running servers for a year, and seen many peak hours with 32/32 players, and my servers have never randomly shut down.

alt Re: Random shut down of a server?

DannyDeth
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@stanmarsh:
And I've been hosting for just as long, my bro. That doesn't change anything. A flood crash is clearly visible in firewall logs and CS2D's dedicated server logs. Nor does a 32/32 player/slot peak hour change anything I usually have between 7 and 28 players in my server, less or more players wouldn't make a difference whatsoever. The cs2d_dedicated process just ended. In the middle of a game is just ended. It is probably either a compatibility issue or a software bug.
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