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Englisch Beta 0.1.2.0 Suggestions & Ideas

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alt Re: Beta 0.1.2.0 Suggestions & Ideas

Surplus
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user hobo man445 hat geschrieben
for 0.1.2.0 admins can have options to tp players to this jail and this song goes on *only they can hear* the 10hour version *original* NYAN CAT!!! lol that will teach him to speedhack in MY SERVER!!


Looks like ive gotto hax for my fav. song

alt Re: Beta 0.1.2.0 Suggestions & Ideas

hobo man445
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user Surplus hat geschrieben
user hobo man445 hat geschrieben
for 0.1.2.0 admins can have options to tp players to this jail and this song goes on *only they can hear* the 10hour version *original* NYAN CAT!!! lol that will teach him to speedhack in MY SERVER!!


Looks like ive gotto hax for my fav. song


poop

alt Re: Beta 0.1.2.0 Suggestions & Ideas

Jela331
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@hobo man445
If they speedhack in my server,I use setpos to tele them to prison.
If they re-spawn yourself I warn them.
If they re-spawn twice I kick them,then temp. ban and stuff.

alt Re: Beta 0.1.2.0 Suggestions & Ideas

hobo man445
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user Jela331 hat geschrieben
@hobo man445
If they speedhack in my server,I use setpos to tele them to prison.
If they re-spawn yourself I warn them.
If they re-spawn twice I kick them,then temp. ban and stuff.


aahhh i see what you did there :]

alt Re: Beta 0.1.2.0 Suggestions & Ideas

Yates
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user Jela331 hat geschrieben
If they speedhack in my server,I use setpos to tele them .

Erhmm.. If DC knows someone hacks he game-bans them. Now I fucking know why the hackers don't stop.
PEOPLE LIKE YOU DONT BAN THEM..

alt Re: Beta 0.1.2.0 Suggestions & Ideas

Fiz
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Upgrading the score system:

The player would be able to get an 'assist' on a kill, where (I'm sure you all know) if, for example, CT no.1 damaged T no.1 for 50HP, then CT no.2 damaged T no.1 for 50HP again, then CT no.2 would get 10 points, whereas CT no.1 would get 5 (10 damage done = 1 Point).. or something along those lines.

Each kill would then have to represent 10 points, or even 100 points (therefore each assisted kill would be 1HP=1 point, unless they get the actual kill, which would make it 100 points.) The actual kill total and assist total would also appear on the scoreboard, aswell as the KD ratio maybe?
You would still get $300 per kill.
But this would affect quite a few scripts - EG: the TDM script - but then again you could just change score total in the script, but I'm sure there are other scripts that would be more affected. Plus it's straying away from the original idea of CS2D being ..counter-strike 2D. I'm not sure if DC want's that.
Just an idea! Now, critisize it and tell me it's stupid ;).

alt Re: Beta 0.1.2.0 Suggestions & Ideas

Rhox
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Jela331 hat geschrieben
@hobo man445
If they speedhack in my server,I use setpos to tele them to prison.
If they re-spawn yourself I warn them.
If they re-spawn twice I kick them,then temp. ban and stuff.


i banip hackers on sight

as yates said
Yates hat geschrieben
PEOPLE LIKE YOU DONT BAN THEM..

alt Cs2d 0.1.2.0

Facux
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When you exit the new version of CS2D? Thanks

Fa¢ux - usnreal Software User

alt Re: Beta 0.1.2.0 Suggestions & Ideas

Cure Pikachu
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@Facux
When DC has spare time, he works on it. Remember, CS2D is one of DC's hobby projects.

Anyways, I only want the NPC bug fixed, for now.

New - I also want the P228's ammo count to be 13/52, and UMP45's ammo count 25/100, just like CS 1.6
1× editiert, zuletzt 28.07.11 12:30:38

alt Re: Beta 0.1.2.0 Suggestions & Ideas

Rhox
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user foRRest hat geschrieben
fix the bug that when a terrorist have the C4 and disconnect from the server, the C4 desapears and its not dropped by the player who is leaving


almost the same when vips get ping-kicked
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