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Englisch SMOD2D 1.4 - Released

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alt Re: SMOD2D 1.4 - Released

prophet
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I just downloaded it.Nice job!
But is there an SMOD server because i played with bots.Either way SMOD is just great.Also how does the new squad system works?

alt Re: SMOD2D 1.4 - Released

Spyware
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Yes. I'm currently negotiating with LaG for a server. Any other interested server hosters, get in here.

alt Re: SMOD2D 1.4 - Released

prophet
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hmm,the awp is kind of dull but i like the sound.     I also love the support class machine guns(aug,sg550).Uhm,how you use the killstreaks?Its kind of confusing...Also how does the squad system works?

alt Re: SMOD2D 1.4 - Released

Yorty
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Gah.
Writeup a detailed post!
And let me note that's not a full changelog, we just couldn't remember everything.
3× editiert, zuletzt 29.07.10 15:12:18

alt Re: SMOD2D 1.4 - Released

archmage
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No servers yet. We are awaiting Fatal's decision, and I don't know about a lag server. You could create your own server for now.

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R a G e
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More played game's Like

One will be TEAM DEATHMATCH with one map.
Other will be distruction or something...
Good Job Yorty , nice skin for mp5.

Waiting for P90

alt Re: SMOD2D 1.4 - Released

prophet
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R a G e hat geschrieben
Good Job Yorty , nice skin for mp5.

Waiting for P90

UMP45 For the WIN!
My fav weapon after awp

alt Re: SMOD2D 1.4 - Released

archmage
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You SMOD players require a patch. Tis a simple fix and it is not exactly needed, but you may want it. It removes the A B C images from standard mode. They are removed at round start, but still. Unfortunately the updater is not working at all I will rewrite it and get the patch to you.

alt Re: SMOD2D 1.4 - Released

FlooD
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spyware, i WOULD host an smod server IF smod actually worked on linux.....

... (u may have seen this on other forums already)
server hat geschrieben
LUA ERROR: cannot open sys/lua/s-mod.lua: No such file or directory

smod aint working on linux. i guess linux is case sensitive??
so in server.lua, i changed "s-mod.lua" to "S-MOD.lua"
server hat geschrieben
LUA ERROR: sys/core/s-mod.lua:1: unexpected symbol near 'char(7)'

eh...?

alt Re: SMOD2D 1.4 - Released

Flacko
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I don't know why did you guys decide to compile your script -.- it's just silly, if someone would want to make the script load faster he'd compile it by himself...
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