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Englisch CS2D aim question

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alt Re: CS2D aim question

Zune5
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Called ping.
When people are moving, it appears like they are right there but they aren't. It's because it takes too long for you to send the info.

SO if Player was here in 300 ping on your screen
: HERE : ---> : HERE : <-- 300 ping
So HERE is really HERE.

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horus
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Specific-ness would be extraordinarily helpful in the facilitation of us helping you.
Scoping is done with the right-click of sniper-rifles, if that is what you meant.
But I'm probably wrong, so please elaborate on your meaning.

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ohaz
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You don't need to point on the players head. You can also point to any space behind or in front of him. It doesn't matter

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Zune5
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He's saying that when you shoot someone in the head, it doesn't do any damage.

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X-RDG
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It's not like CS 1.6, headshot in CS2D doesn't exists! Only the most noob servers have the LUA function to this... and in that servers a single HE makes a headshot...

So if you shot with Galil (EXAMPLE) and point to a wall, a few space from your enemy, the only thing that counts is wetter the bullets collide with the body, as Zune5 said.

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Zune5
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X-RDG hat geschrieben
It's not like CS 1.6, headshot in CS2D doesn't exists! Only the most noob servers have the LUA function to this... and in that servers a single HE makes a headshot...

So if you shot with Galil (EXAMPLE) and point to a wall, a few space from your enemy, the only thing that counts is wetter the bullets collide with the body, as Zune5 said.

He didn't say HeadShot in any of the above sentences...

That's not what I meant lol fail.
I'm saying that when he shoots a person it doesn't do any damage, like he didn't shoot him at all.

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KimKat
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I remember CS2DG when you could get a headshot by using "randomness." When you kill a player you get a random headshot now and then. It's a good mod it also had weapons image instead of text. CS2D uses weapon text "M4A1" when you kill someone and it displays in the top right corner, but in CS2DG uses weapon images and name of killer and victim. Cool thingy it is. Wish that could be done in CS2D. Maybe if there is options for both headshots and weapon text/weapon image.

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Silent_Control
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Well, in CS2D it could be added a headshot if you make the player big and the head small. It would be hard to point to his head than pointing to other parts of bodies.
Something like this:
<<<<<<<O>>>>>>>
     
(This weird thing is a player.)
<< and >> is body
O is head.

(Sorry for the noob drawing. My drawing skills suck.)
1× editiert, zuletzt 11.06.09 18:25:07

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X-RDG
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This is turning in a suggestions thread... alll fo you please use the Suggestions thread.

Administrator or any Moderator please close this...

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Silent_Control
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X-RDG hat geschrieben
This is turning in a suggestions thread... alll fo you please use the Suggestions thread.

Administrator or any Moderator please close this...


Nope it's not. It is NOT a suggestion, it is an idea of how could the aim exist.

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DC
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there will be no headshot anyway. it has been suggested and declined very often already.

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Somaz
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I agree with DC. Headshots in cs2d would be stupid. cs2d wouldn't be cs2d with headshots.

And if you like luck/random so much, then hopefully you'll be able to make headshots with LUA when the next version comes out.

Something like: "Player get hit" - random a number between 1 and 10. If it's 1 - then HEADSHOT.

I think in cs2d there should be more skill than luck. It's hard enough already to be a pro! The game is about strategy, not luck.
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