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old Re: Massive Mod

Guest

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Hey i need a compleat tutorial to instal MM cause I admit i am no programer or a computer wiz so if anybod you mind please help me out

old Re: Massive Mod

Kompomanas
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To guest:
Man, you don't need to be a computer wiz. Builder just written.

Builder2-0 has written
Also, Tinker, a very helpful thing to do is read the "readme" included with most mods. Before you think I'm being sarcastic, most good mod makers will include a very comprehensive readme explaining exactly how to install, usually uninstall, what the mod changes, and other important info.

Had you read that you would of known that to install MM you simply overwrite your default SSII folder with the one included in the zip, which makes downloading the mod MUCH faster, and if you don't want to overwrite your default SSII, I included instructions on how to setup the modification as a mod.

*shrug* So, next time, read the readme before asking a question.

-Builder

old A Question about Butterflies.

Tinkerbell
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Builder, I have gone through the "readme" file, but ...
A question Please ...
Why does "Netting" (Catching) the butterflies NOT result in them "Helping me to carry stuff" (as in orginial stranded II)?

Has this feature been negated in MM? If so, then I can only rely on the "carry weight increase" as given due to the survivor perk. (My survivor time is at max). Am I Correct, or have I "found a bug"?

old Re: Massive Mod

Tinkerbell
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Bloodshot has written
Butterflies should be -100 instead of -500, but that's all...


Sorry, but I am not quite clear on this ... I have "caught" about 100 Butterflies .. (yea. Spent time on them) .. but I don't see any specific "gain")

Sorry to ask, but what is the " -100 vs -500 "? *Puzzled*

Do you mean 1x butterfly = -100 grams instead of -500 grams? If so, then 100x100 only means a gain of 10Kg right?

old Re: Massive Mod

Veniu
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I think real good will be when butterfly's be on -250g but if in relase be something what gives more to -weight.I don't know what can it be but this can be, even a bag what gives -300g or another rucksack in inventory what gives -3kg.
That can be item what can be counted like a upgrade to rucksack.

Sorry for my english (i become form polisch).

old Re: Massive Mod

Tinkerbell
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Veniu has written
I think real good will be when butterfly's be on -250g but if in relase be something what gives more to -weight.I don't know what can it be but this can be, even a bag what gives -300g or another rucksack in inventory what gives -3kg.
That can be item what can be counted like a upgrade to rucksack.

Sorry for my english (i become form polisch).


Sounds like a possibly good idea, but I cannot say because I do not know.

old Re: Massive Mod

Builder2-0
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Tinkerbell has written
Builder, I have gone through the "readme" file, but ...
A question Please ...
Why does "Netting" (Catching) the butterflies NOT result in them "Helping me to carry stuff" (as in orginial stranded II)?

Has this feature been negated in MM? If so, then I can only rely on the "carry weight increase" as given due to the survivor perk. (My survivor time is at max). Am I Correct, or have I "found a bug"?
You are correct, I can't remember exactly what I changed it to, but the butterflies no longer give the same "negative" weight.

-Builder

old Re: Massive Mod

Veniu
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How to make paper?
And question to Builder.
In MM will be new things or only that what you posted?
Because i get many idea's like that with upgrade to rucksack or other things.

old Re: Massive Mod

Guest

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I bbeen tryin to get the readme but all i get is an rar file and thats it

old Re: Massive Mod

Kompomanas
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Guest has written
I bbeen tryin to get the readme but all i get is an rar file and thats it

Sorry for off-topic
I stil can't believe after so many years in computer world how do people don't know what rar files are and that google knows everything.
Rar files are bunch of files and folders compressed into one Rar file, their size mostly are smaller than original uncompressed files, so they serve for file size reduction too.

Here http://www.rarlab.com/rar/wrar38b3.exe download this program, run it and install it. (by pressing "next" buttons). Now try to open .rar file, its icon should look like a pile of books.
You should now be able to browse through the archive, double click on "Readme" file, read it.
From here it should be clear what to do next

old Re: Massive Mod

Builder2-0
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winRAR is a good program, but for the free option I recommend 7zip. it's a bit harder to use at first but it can open *and* compress damn near anything. It's also open source which is great.

Also, veniu, if you have any ideas just post em here or PM me and I'll try and include them if they are good. That rucksack *is* a good idea, but why not take it a step further and make it an *actual* carryable "storage" device?

http://www.7-zip.org/

-Builder

old Re: Massive Mod

Guest

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THANK YOU I got the files but now i got a problem it says 'invaled GAME property terain_color_normal'

so what now? sorry im bugging you guys with noob questions

old Re: Massive Mod

Builder2-0
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Sounds like your game.inf is screwed up.

Also, update (various changes, fixes, + new achievements).
Filefront:
http://files.filefront.com/Massive+Modrar/;11050693;/fileinfo.html

MegaUpload:
http://www.megaupload.com/?d=ZKGVN62O

Rapidshare:
http://rapidshare.com/files/129498654/Massive_Mod.rar.html

SkyUpload:
http://skyupload.com/18AK938UXQGE/Massive%20Mod.rar

Also, this is the first update to feature the new "achievement rewards" system. You might want to check it out, the easiest achievement to earn would likely be "Kiwi Hunter".

-Builder

old Re: Massive Mod

Builder2-0
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Guest has written
how do i fix it?

Dunno. What did you do when after you downloaded the mod, and used winRAR on it? I need more information to help you.

-Builder

old Re: Massive Mod

Guest

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well i got the rar file and the decompressor i flowed the install guide and copted the files and extracted the file to the stranded folder thats all i did

old Re: Massive Mod

garfield751
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i gotta say out of all the things in this mod the thing im most impressed by is the achevements. i went ahead and tested some of those achevements and ive found a bug.

The gone fishing one it says you have to catch 50 fish but i got it after i got my fifth one. it could be because i did it in the editor but im preety sure its not because of that.

Also I recemend boxing kiwis in a small confined room(in the editor) with a black powder keg in the middle and shooting it with a pistol or a fire arrow its really fun(assumeing if you dont die from the blast).

and a suggestion for the black powder why not when the health of it goes to zero script it so it sets on fire and a short time to blow that way you can line them up and not have mega lagg.

old Re: Massive Mod

Guest

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well i got the rar file and the decompressor i flowed the install guide and copted the files and extracted the file to the stranded folder thats all i did
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