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Englisch Massive Mod

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alt Re: Massive Mod

Duane
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Ah, I'm still having trouble getting this to work. When I close the program, it says 'Do you want to close Massive Mod?' So I know it's 'working', But none of the items, maps, or anything are functional or existant.

Edit: I'm still very grateful, however, that you're still putting effort into this. Greatest mod ever for the Greatest GAME ever.

Edit Edit: Got it to work. Got a Memory Access Violation when I tried to open my wood storage, though.
1× editiert, zuletzt 03.07.09 21:43:40

alt Re: Massive Mod

The Second
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I find a bug: When you go to random island and see chieftains or pirates and try to trade with them, game crashes and error message says: DIALOGUE TRADE item with id 39 is not defined. and with chieftain it says the same with item id 47.
1× editiert, zuletzt 04.07.09 22:18:17

alt Re: Massive Mod

Duane
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And accessing a wood storage still gives a memory access violation. >:\

alt Re: Massive Mod

Builder2-0
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Duane hat geschrieben
And accessing a wood storage still gives a memory access violation. >:\

I need to know everything. What did you have in your inventory, what island was it (random, campaign?), when did you build the wood storage, ect.

I was unable to reproduce the error myself, nor could a friend.

Until I can figure out what is causing the error (which I can't do without being able to reproduce it), I can't fix it.

-Builder

alt Re: Massive Mod

Aethalia
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Sorry about the map thing, somehow a random one ended up in the map folder.

Im having the memory access violation for both the wood storage and the stone storage. I am playing the map that comes with massive mod, it doesnt matter what I have in my rucksack, both were built on day 4. When you press E to enter the storages they open for a second then the game crashes. I hope this helps, oh and its the version from when you first put it on the site. Thanks

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benjani
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memory access violation - clay bottle+juicer+ grapes/berries; when pressing the E button on wood/stone storage.

mine - appears the same as when I press the E button on desk.

fat doesn't have the icon.

i have over 200 of cooking skill, but in recipes menu there's nothing.

I caught 50 fish, but the picture in the achievements is still no color.
2× editiert, zuletzt 04.07.09 16:58:57

alt Re: Massive Mod

Builder2-0
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BUGS UPDATE:
-Juice had no icon. Fixed. √
-Fat had no icon. Fixed. √
-Fat caused a memory access violation. Fixed. √
-Wood storage\stone storage memory access violation. Fixed, was caused by items with no icons. √
-Coconut milk needs icon. Fixed. √
-Desk broken. Will be remade entirely. ×
-Right with spear broken. Fixed. √
-Survival skill increasing too quickly. Fixed. √
-Coal Deposits being found by accident. Unchecked. °
-Hunting skill, slingmaster\spearmen bugged. Fixed. √
-Can create infinite chocolate. Fixed. √
-Liver filled with water can be used infinite times. Unable to reproduce. ×
-Branch added to quick keys when used to make torch\bendable brench. Confirmed, but unsure of the cause\fix. ×
-Freestranded map gives 2 diary entries at start. Fixed. √
-Random islands give 2 diary entries at start. Fixed. √
-Random event "Chieftain" crashes game. Undefined dialogue trade item id 47. Fixed. √
-Random event "Pirate" crashes game. Undefinied item dialogue trade item id 39. Fixed. √
-Fish burn always. Fixed. √
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

About the wood storage\stone storage, I am starting to think that they are crashing due to the juice. It has no icon. I am going to try it using my version, first with an icon, then without an icon for juice.

What confuses me is why that would affect it at all, but it's the only likely option. Missing icons seem to crash 99% of the game, while not actually crashing the game.

From now on, please only post bugs that are not already mentioned on this list.
2× editiert, zuletzt 08.07.09 12:43:32

alt Re: Massive Mod

bloodsheder
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Builder2-0 hat geschrieben
BUGS UPDATE:
-Juice had no icon. Fixed. √
-Fat had no icon. Fixed. √
-Fat caused a memory access violation. Fixed. √
-Was unable to reproduce "wood storage" memory access violation. ×
-Coconut milk needs icon. Fixed. √
-Desk broken. Will be remade entirely. ×
-Right with spear broken. Fixed. √
-Survival skill increasing too quickly. Unchecked. °
-Coal Deposits being found by accident. Unchecked. °
-Hunting skill, slingmaster\spearmen bugged. Fixed. √
-Can create infinite chocolate. Not fixed yet. √
-Liver filled with water can be used infinite times. Unable to reproduce. ×
-Branch added to quick keys when used to make torch\bendable brench. Confirmed, but unsure of the cause\fix. ×
-Freestranded map gives 2 diary entries at start. Fixed. √
-Random islands give 2 diary entries at start. Fixed. √
-Random event "Chieftain" crashes game. Undefined dialogue trade item id 47. Fixed. √
-Random event "Pirate" crashes game. Undefinied item dialogue trade item id 39. Fixed. √
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

About the wood storage\stone storage, I am starting to think that they are crashing due to the juice. It has no icon. I am going to try it using my version, first with an icon, then without an icon for juice.

What confuses me is why that would affect it at all, but it's the only likely option. Missing icons seem to crash 99% of the game, while not actually crashing the game.

From now on, please only post bugs that are not already mentioned on this list.

umm is this bugfix release yet or my computer is still fragged?

alt Re: Massive Mod

Duane
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If I may suggest an icon for the 'Fat'.
Make the Starch...Yellow.

alt Re: Massive Mod

Builder2-0
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As I noted, it was a bug. All of those items had icons, but the file path got messed up.

alt Re: Massive Mod

alset85
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hmm another bug: when I drink the juice it gives me a clay bottle, i think it should give me a glass bottle

alt Re: Massive Mod

g1real
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Had a memory violation on stone storage, if what you say about juice having no icon is the cause, then it might be caused by the fat I had in my inventory. Either way I'm too tired to reproduce it right now.


Thanks for picking up MM3 again, mod stranded up to the level of epicness for us. Have a cookie. cookie

alt Re: Massive Mod

Builder2-0
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g1real hat geschrieben
Had a memory violation on stone storage, if what you say about juice having no icon is the cause, then it might be caused by the fat I had in my inventory. Either way I'm too tired to reproduce it right now.


Thanks for picking up MM3 again, mod stranded up to the level of epicness for us. Have a cookie. cookie

Yea, it's caused when you have an item with no icon in your inventory.

EDIT:
I'm currently working on a set of excel files to help with balancing. Here is the first;
http://www.filefront.com/13993535/items_edible.xls

You can search all item_edible by hunger, thirst, sleep, health, id, name, and weight.
1× editiert, zuletzt 08.07.09 07:56:14

alt Re: Massive Mod

alset85
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Another bug: fish can't be fried. Out of 50 fish every one i try to cook them they are burned.

alt Re: Massive Mod

Builder2-0
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alset85 hat geschrieben
Another bug: fish can't be fried. Out of 50 fish every one i try to cook them they are burned.

Maybe you're just a really, really, really fucking bad cook? (joking)

In other news, through copious amounts of editing, I have finished the first balance of items_edible. The next release of MM (sometime Friday) will feature them.

EDIT: Fish fixed. Was caused by some misplaced parentheses.

alt Re: Massive Mod

alset85
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yeah it was possible. Anyway now I found that clams only drop slime, but I'm not sure if it's not just bad luck.
edit: another bug when I combine grapes+juicer+clay bottle it gives me "memory access violation", other bottles don't work.
edit2: frying fish does work with a pan, it's juts that without one it burns every time.
4× editiert, zuletzt 09.07.09 12:45:44
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