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English CS2D Max Info site

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old Re: CS2D Max Info site

Guest

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@DC

if u finished
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- de_ Maps
- cs_ Maps
- weapons + modes
- security routines
- particles + effects
- serverlist
- scripts + commands
- network code
+
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- kicking / banning
- map changing

You can public alpha version

old Re: CS2D Max Info site

Fredkostudio
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If you make,maps for CS2D Max and post them here, or send them to you, DC, will they then in the beta/alpha/gold version?

Admin/mod comment

no, they won't. I don't have time to care about maps. they are pretty unimportant in this stage of development /DC

old Re: CS2D Max Info site

Guest

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Offical map u have in cs2d beta 0104. Other map u can download (maptransfer)

old Re: CS2D Max Info site

Reaper
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coolrun has written
DC actually posted this recently in the FAQ section of this forum =D.

~CoolRun


damn, i was thinking about check the FAQ, but i was too lazy to do it

old Bot AI

KimKat
GAME BANNED Off Offline

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So the Bot AI will be practicly the same like in the original CS2D? well it's somewhat alright, but I heard MiroslavR had like this improved Bot AI in his modification for CS2D called Shadow of War 2D, and they can shoot at breakables that block the path of the player.

You two should co-operate in the development of Bot AI, since he knows how to do it.. at least that's what I think he knows since he actually made it happen.

Would be cool to have like radio commands that bots respond to. Like if a "player" say "Need back up!" the bots should respond randomly and base their decision to help like this > "Negative/Affirmative" lol. And then the bot(s) will move to the location where the "player" was located, to aid the "player". But I guess that's just my point of view //idea.

old Re: CS2D Max Info site

Lee
Moderator Off Offline

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... it's not all that hard to program a bot to shoot at breakables.

Plus, from what I gather the Bot AI is completely changed since he implied that the bots no longer follow a static route...

old Re: CS2D Max Info site

DC
Admin Off Offline

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@KimKat:
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So the Bot AI will be practicly the same like in the original CS2D?

No. I never ever said that. The new AI will be much better.

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and they can shoot at breakables that block the path of the player.

pretty easy to realize that. as leegalo already said.

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You two should co-operate in the development of Bot AI, since he knows how to do it.. at least that's what I think he knows since he actually made it happen.

I know how to make a better bot AI too (its not really that difficult). no need to cooperate (since cooperation needs also more organization and therefore more time)

and the readio stuff: yupp... this has been suggested several times already.

@all: there is already a f*cking suggestion thread. don't post suggestions in a random thread. use the suggestion thread!

closed!
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