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English Kidnap Mod

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Poll Poll

You want it sooner without map or later even with map?

Only registered users are allowed to vote
Sooner!
19.40% (39)
With map!
73.13% (147)
NEVER, bother off!!!
7.46% (15)
201 votes cast

old Re: Kidnap Mod

HudaJan
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EwokChieftain has written
It's all properly done, the motor cycle and the mafioso even look very good. Although I'm sceptical about the polygons of the bike.
But as far as I see, the mod has the same problem as the German "Extension Mod": It's just a pile of new stuff that does not quite fit together. Or are you making some extraordinary campaign that combines all those things that come from different settings?

"Where shall we three meet again, in thunder, lightning or in rain?" - "Upon the motorway, where the Garcomo Mafia battles with Flintstone family" - "Ha, you told me, fool! Now I can fulfill my evil plan! I'm not really a witch, I'm Tarantula the psychotic mermaid! *unmask* When I left you, I was but the learner. Now I am the master! *lightsaberdraw*

You see what I mean?

About the polygons, don't worry, it is a big file (about 400kb) but it works perfectly even on my slower machine
About the story... I'm working on map.. I have done small piece of it... But I want a lot of things at first especially now, when I found out how to modelate in 3D I have to think about it, but I must say that what you suggest me sounds really really great

And to all, I noticed, that first slideshow on sandspace is out of limit... If somone want me to refresh it, just write...

old Re: Kidnap Mod

EwokChieftain
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I want you to.

That dialogue was intended to be a polemic commentary about that strange mixture of settings you've made up. I'm surprised you took it as a suggestion.
So I guess this is exactly what you plan to make, a totally odd story with a lot of surprising turns?

old Re: Kidnap Mod

HudaJan
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EwokChieftain has written
I want you to.

Okay, here you go:
http://www.slideshare.net/guest0ed054/stranded2-mod-289262

EwokChieftain has written
That dialogue was intended to be a polemic commentary about that strange mixture of settings you've made up. I'm surprised you took it as a suggestion.
So I guess this is exactly what you plan to make, a totally odd story with a lot of surprising turns?

no I was joking........
Look, it is true that Mafioso and bike doesn't fit to the atmosphere of the lonely island. But I'll try to do something with it... As you could see, I tried to fix lot of new things not only to my adventure, but also to game itself...For example I made combination for pistol, this you can upgrade on shotgun and next on submachine... And this you can use even in adventure, even in random map(because you need all existed stuf such as bark nad iron + glue, which you can make out of thread) So I'll try to make combination for primitive car and to fit at least wich to my story... And the others things will be for another creative editors, whitch would be able to make some map or adventure out of it...
(Phew.. exhausting speech )

old Re: Kidnap Mod

Guest

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instead of a bike (idk if you mean a bicicyle or motor cycly?) why dont you add horses that you can tame with hay and ride? that would seem more realistic on an island and it would make using weapons while riding seem more possible..just a thought though..im not sure how far you are into the mod yet anyways? can you post a link when your done so i can download it? thanks..

old Re: Kidnap Mod

HudaJan
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Guest has written
instead of a bike (idk if you mean a bicicyle or motor cycly?) why dont you add horses that you can tame with hay and ride? that would seem more realistic on an island and it would make using weapons while riding seem more possible..just a thought though..im not sure how far you are into the mod yet anyways? can you post a link when your done so i can download it? thanks..

well actually.. I'm not trying to make it realistic, I just want to make if funny and playable. I can make a horse, but I think horse is in the extended mod already... I don't want to copy someone's idea, but... maybe I'll give it a try...

Finaly I've made the magic wand. It was quite complicated and it costs me a lot of nerves and patience, but it works properly(I hope). It causes, that you can cast some things such as food, materials, vehicles and so, The succes of casting depends on your magical skills

I'd like someone to help me- I need a tester. I'll send him all files I've made and I've edited and he will try to play it and tell me some mistakes... Are here some volunteers ?
edited 1×, last 05.03.08 04:45:40 pm

old Re: Kidnap Mod

HudaJan
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Ruffy has written
I would like to try too

Sorry, too late (<hunching shoulders) I need only one tester...

old Re: Kidnap Mod

ohaz
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oh he can try too, 6 eyes see mistakes faster than 4

old Re: Kidnap Mod

HudaJan
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Ok it's true. This isn't top secret NASA project after all. Ok, both of you send me your contacts (mail, ICQ, Skype...and please send it as a private message. We don't want to clog this thread with this thing...)

old Re: Kidnap Mod

Guest

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If this is not dead already, it'll get killed by Flying Lizard the way it's going. Anyway, here's some of my items, i made them with massive mod, so use that. My items; http://www.unrealsoftware.de/forum_posts.php?post=71208#lastpost it's closed but dig in, use anything you want. Also, i don't have the icons but all models were used from the orriganals. If someone would post a free picture sharing website I could post the icons there.

old Re: Kidnap Mod

HudaJan
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Bloodshot has written
If this is not dead already, it'll get killed by Flying Lizard the way it's going. Anyway, here's some of my items, i made them with massive mod, so use that. My items; http://www.unrealsoftware.de/forum_posts.php?post=71208#lastpost it's closed but dig in, use anything you want. Also, i don't have the icons but all models were used from the orriganals. If someone would post a free picture sharing website I could post the icons there.

Thanks, but as EwokCheiftain said about my mod
EwokChieftain has written
It's just a pile of new stuff that does not quite fit together.
That's why I decided to make it different way(so I finished the Magic wand) and now I'm creating files only which I need to my story. But I can have a look at it and maybe I'll use some

old Re: Kidnap Mod

Guest

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is this almost done? if it is then where can i get it?

old Re: Kidnap Mod

HudaJan
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Guest has written
is this almost done? if it is then where can i get it?

No, sorry, it's far from finished. But don't worry, I'm working on it...

old Re: Kidnap Mod

HudaJan
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Ok, so next bath of new things!
here
edited 1×, last 12.03.08 06:41:56 pm

old Re: Kidnap Mod

24lenox
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if you cant think of how to fit a motorcyle into the game then use something else. what about a horse? or a normal bike? i dont know anything about scripting or making mods but wouldnt you only have to change the image and leave the commands the way they are?

old Re: Kidnap Mod

HudaJan
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24lenox has written
if you cant think of how to fit a motorcyle into the game then use something else. what about a horse? or a normal bike? i dont know anything about scripting or making mods but wouldnt you only have to change the image and leave the commands the way they are?

Yes, but behind the words: Change the image (you probably thought model) is hiding for example 3 hours of work... Especially horse, it would be difficult to create... Although you are second person who tells me to create horse... Maybe I should start think about it...

old Re: Kidnap Mod

24lenox
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if the first person to tell you to make a horse was "guest" then it was me.. i thought i was telling someone else.. sorry. lol

also. the link send me back to here..

old Re: Kidnap Mod

HudaJan
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24lenox has written
if the first person to tell you to make a horse was "guest" then it was me.. i thought i was telling someone else.. sorry. lol

also. the link send me back to here..

It was. However, I could give it a try...
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