Forum

> > Stranded II > Maps/Editor > Custom maps
Forums overviewStranded II overview Maps/Editor overviewLog in to reply

English Custom maps

185 replies
Page
To the start Previous 1 26 7 8 9 10 Next To the start

old Re: Custom maps

maximusventriu
User Off Offline

Quote
Thank you.

The scorpions attack are one of the annoying part in this map. Getting poisoned without anything to heal is painful. Dead by degrees, thats what im saying.
Bitterrot or maybe sh** can make you puke but it is said to heal poison states
who knows...

There should be more to make you annoyed such as running out of precious goldherb.

The water is also some annoying part. since theres only a few water rock with water on them unless you happened to use squeezing tecnique

I put some secrets in the map, so paying attention to the Hint Limangatus might give sould help you alot.

And for a HARD mode you asked.
try this map in Mr. Builders Massive Mod.

old Re: Custom maps

starfiretbt
User Off Offline

Quote
I want to make a map and I like the big maps such as "Pacific" but I was worried that there might be a reason no one makes big maps. Is there a reason a 256x256 map won't work? If so whats the biggest map size that will work?

By the way, where is "Pacific?" I can't find it on the uploads.

old Re: Custom maps

Lion_Hearted
User Off Offline

Quote
I obviously took it out of the downloads...

I'll reupload it to media fire now...


Edit: its on my main computer, which right now is sorta out of reach...


Right now I'm using my laptop since my computer is VERY messed up, if you wish I could struggle with it till I get the map transfered to this one and then on to media fire...

old Re: Custom maps

starfiretbt
User Off Offline

Quote
I already have the map. Its a great map, i wish there were more like it but I want to know is there a reason most maps are never large?

old Re: Custom maps

Lion_Hearted
User Off Offline

Quote
Well, the reason being, actually, it isn't a very good map... I never scripted in indians... nither did I script anybody else in the map which made it a pretty poor example of mapping...


As for the size, few people can play a map that big cause the bigger the map, or should I say, the more objects the more drain on the CPU and most people don't have a good CPU... or graphics card....


But if you have the map, you have my permission to upload it.

old Re: Custom maps

Vibhor
User Off Offline

Quote
its the size of map
I think you placed every thing by hand?
now starfiretbt, try to complete a map with max size
its awesomely difficult
you may not be able to do it

old Re: Custom maps

Lion_Hearted
User Off Offline

Quote
Actually, I did, I placed everything on that map by hand...

But I also did alot of orbital placing too...

old Re: Custom maps

Vibhor
User Off Offline

Quote
I mean most people dont make custom maps that big because its too hard to do it

old Re: Custom maps

Lion_Hearted
User Off Offline

Quote
True... but medium maps are just too easy... there's not enough to them to actually make it worth playing... race around the track and you already know it all...

old Re: Custom maps

Lion_Hearted
User Off Offline

Quote
I mean... theres the command alpha or whatever for transparency... then why isn't there a command for density, which means, above a certain density the units stay ontop of the object...


Or should it be called, resistance, skin level, etc...

old Re: Custom maps

Vibhor
User Off Offline

Quote
nope none yet
the only way to place units there is by increasing land height

old Re: Custom maps

Lion_Hearted
User Off Offline

Quote
I would love to see that page, and many others with the commands and everything else, but you may know that they are all in German... and I know about as much German as the dog next door...
Even though thats the perfact script for a hidden door! Muahahahahaaaa

old Re: Custom maps

Vectarrio
User Off Offline

Quote
For units:
0 - No collision
1 - collision
2 - no collision, but usable.
For objects:
0 - No collision
1 - collision
2 - only usable
3 - Even when far from collision (don't know, used google translator)
4 - climbing-collision

Usable means that you use this unit/object and if not usable, you use things through this unit/object.
To the start Previous 1 26 7 8 9 10 Next To the start
Log in to reply Maps/Editor overviewStranded II overviewForums overview