English macOS doesn't support 32-bit software

11 replies
Goto Page
To the start Previous 1 Next To the start
Up
WatPz
User
Offline Off
Hello! The problem is as the title says
macOS system can't run CS2D client.

So i wanna know,
Where can i download the 64-bit CS2D client?

Can anybody help me?
Wats dis? xV
15.02.20 09:45:43 am
Up
Alpha Beta
User
Offline Off
I don't have enough experience with Macs but in the worst case you could play CS2D in a virtual machine.
edited 1×, last 15.02.20 10:18:09 am
15.02.20 09:59:38 am
Up
WatPz
User
Offline Off
@user Alpha Beta:

thx for your answering

The macOS only can run the 64-bit software now,
and CS2D client is the 32-bit software

So i need a 64-bit version



I just wanna know
Does CS2D have the 64-bit release?

If not, i want DC to make a 64-bit release
Wats dis? xV
15.02.20 10:08:32 am
Up
DC
Admin
Offline Off
I'm sorry but a 64 bit CS2D app is not possible because BlitzMax (the engine/programming language used) is too old and does not support it.

So if Apple does not support 64 bit anymore I guess there won't be CS2D on Mac anymore unless there are fancy hacks to make it work anyway.
www.UnrealSoftware.de | www.CS2D.com | www.CarnageContest.com | Use the forum & avoid PMs!
15.02.20 01:40:41 pm
Up
WatPz
User
Offline Off


thx!
I will try it

user DC has written:
I'm sorry but a 64 bit CS2D app is not possible because BlitzMax (the engine/programming language used) is too old and does not support it.

So if Apple does not support 64 bit anymore I guess there won't be CS2D on Mac anymore unless there are fancy hacks to make it work anyway.


I regret the result

the for your answering
I will play CS2D in a virtual machine
edited 3×, last 15.02.20 02:15:46 pm
Wats dis? xV
16.02.20 03:06:35 am
Up
MikuAuahDark
User
Offline Off
user DC has written:
I'm sorry but a 64 bit CS2D app is not possible because BlitzMax (the engine/programming language used) is too old and does not support it.

So if Apple does not support 64 bit anymore I guess there won't be CS2D on Mac anymore unless there are fancy hacks to make it work anyway.


Then in this case it's better to drop support for macOS altogether in next release. Apple's way will always force people, not making it optional. They force you to support their stuff or they'll left you behind. So, if CS2D can't have macOS 64-bit build then it same as saying it doesn't support macOS.

As you also said that you can't really test the macOS executable in the other thread, so I don't think building macOS executable worth it. If you (or someone else) can't test the compiled executable then how you can ensure the executables work in the first place?
file cs2d LuaJIT for Dedicated Server (11) JIT POWER! | Know your Lua errors! | Draw stuff at Pixelize Art --xx-- server!
16.02.20 08:22:19 pm
Up
DC
Admin
Offline Off
@user MikuAuahDark: It still works fine for people with older Apple devices / old MacOS versions. There is no reason to make it impossible for those people to play CS2D.
www.UnrealSoftware.de | www.CS2D.com | www.CarnageContest.com | Use the forum & avoid PMs!
27.02.20 06:11:40 pm
Up
Westbeam
User
Offline Off
There actually is a 64bit MacOS compiler for BlitzMax, at least according to this site: https://blitzmax.org/downloads/
Haven't tested it tho.
27.02.20 09:46:51 pm
Up
Hajt
User
Offline Off
Yeah I've seen it also but not sure if BlitzMax BNet will work in 64 bits.
Yooo. We are playing mix matches 5on5 in evening hours on the server CS2D.TK | Mix/Match, you can join us, server password is match. Statistics, leaderboard can be found under the following link.
27.02.20 11:40:31 pm
Up
DC
Admin
Offline Off
Weird page what is that and where does it come from? Official BMax does not support 64 bit afair. So this must be some custom made stuff. I can give it a try but I don't have high expectations.

Thanks for making me aware of this!
edited 1×, last 27.02.20 11:53:55 pm
www.UnrealSoftware.de | www.CS2D.com | www.CarnageContest.com | Use the forum & avoid PMs!
14.03.20 08:17:22 pm
Up
Kingakis
User
Offline Off
@user DC:
Any news here? I am also looking forward to a working solution for 64bit
To the start Previous 1 Next To the start