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Englisch I have make unseen hat script

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alt I have make unseen hat script

phalenkO
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Hi everyone! Im come with strange topic, maybe. I have make a hat script and I think it, isn't there is a seen problem for me. Im put a lua at spoiler, I have look this and get a few logic. I guess I make mistake on that logic but I think I haven't see any problem in "hatincident" function. Please you write If there is a problem in script. I have make later menu and serveraction things but other script isn't there is problem in game. Just there is problem in hat incidents.
Im can be brind xd
Spoiler >


Who make this lua?

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tazehat = {
    {path = "gfx/burunpack/cowboy.png"},
	{path = "gfx/burunpack/king.png"},
	{path = "gfx/burunpack/backpacker.png"},
	{path = "gfx/burunpack/spear.png"},
	{path = "gfx/burunpack/skull.png"},
	}

hatstable = {}

function initArray(m)
     local array={}
     for i=1, m do
          array[i]=0
     end
     return array
end

burun = initArray(32)

addhook("serveraction","actionn")
function actionn(id,act)
	if act == 1 then 
		menu(id,"Menu,Hats")
	return 1 
end
end

addhook("menu","mmenu")
function mmenu(id,title,button)
	if title == "Menu" then 
		if button == 1 then 
			menu(id,"hats,cowboy,king,backpacker,spear,skull,nohat")
		end
	return 1
end
if title == "hats" then 
	hatincident(id,title,button) ---i guess i make mistake here
return 1
end
end

function hatincident(id,baslik,buton)
	local pages = math.ceil(#tazehat/5)
	if buton >=1 and 5<= buton then 
		local idd = buton 
		if burun[id] ~= idd then 
			if hatstable[id] then 
			    freeimage(tazehat[id]) 
			end 

		burun[id] = idd 
		hatstable[id] = image(tazehat[idd].path,1,1,200+id)
	end
	if buton == 6 then 
		if hatstable[id] then 
			freeimage(hatstable[id])
		end
		hatstable[id] = nil
		burun[id] = 0
	end
end
end

alt Re: I have make unseen hat script

TrialAndError
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tazehat = {
    {path = "gfx/burunpack/cowboy.png"},
    {path = "gfx/burunpack/king.png"},
    {path = "gfx/burunpack/backpacker.png"},
    {path = "gfx/burunpack/spear.png"},
    {path = "gfx/burunpack/skull.png"}
}

hatstable = {}

function initArray(m)
    local array={}
    for i=1, m do
        array[i]=0
    end
    return array
end

burun = initArray(32)

addhook("serveraction","actionn")
function actionn(id,act)
    if act == 1 then
        menu(id,"Menu,Hats")
        return 1
    end
end

addhook("menu","mmenu")
function mmenu(id,title,button)
    if title == "Menu" then
        if button == 1 then
            menu(id,"hats,cowboy,king,backpacker,spear,skull,nohat")
        end
        return 1
    end
    if title == "hats" then
        hatincident(id,title,button)
        return 1
    end
end

function hatincident(id,baslik,button)
    local pages = math.ceil(#tazehat/5)
    if button >= 1 and button <= 5 then --Fixed Mistake 1
        local idd = button 
        if burun[id] ~= idd then
            if hatstable[id] then
                freeimage(hatstable[id]) --Fixed Mistake 2
            end 
            burun[id] = idd
            hatstable[id] = image(tazehat[idd].path,1,1,200+id)
        end
    end
    if button == 6 then --Mistake 3
        if hatstable[id] then 
            freeimage(hatstable[id])
        end
        hatstable[id] = nil
        burun[id] = 0
    end
end
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