English Stranded II Enhanced + (read last posts)

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25.04.19 09:12:43 pm
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Assassin moder
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@user ModJuicer: How you even got Super User rank?
simple if $flash wont work... your scripting skill is very bad and I think nobody will help you.
25.04.19 10:53:22 pm
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ModJuicer
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Here are some screenshots of some of the maps I am working on:

IMG:https://www.mediafire.com/convkey/fa63/52l5cxl96wucff66g.jpg


IMG:https://www.mediafire.com/convkey/9513/8vt2tar5xh272cf6g.jpg
edited 2×, last 10.05.19 07:32:03 pm
Download SII Enhanced Here> IMG:https://www.mediafire.com/convkey/adb3/7cwx7c9bgnfmyfg6g.jpg
< Download SII Enhanced Here
26.04.19 09:50:24 am
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JasJack67
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You could make your standard stranded maps LOAD with a global variable saying $flash==1 so all stranded maps have this variable when stranded loads.

then use if $flash == 0
Code:
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on:attack1 {
    if($flash==0){
        skipevent;
        if(lives("unit",1)==1){
            play "dog_bark1.wav";
            flash 0,255,0,0.8,1.3;
        }
    }
}


Anytime a new variable is created in script, that did not exist, it is always set to 0.. So when your map loads the variable does not exist...thus it will equal 0 when requested through script.

You would just need to add $flash==1; to the stranded maps global variables i would think. So when a stranded map loads $flash = 1 and when your map loads $flash does not exist yet. When the script runs the variable $flash will be created at that moment and = 0.

p.s. Pretty cool screens bro I like to see content, it shows your trying.
edited 7×, last 26.04.19 10:13:47 am
The Survivalist_11-28-19 is now available. DOWNLOAD HERE >The Survivalist 11-28-19 | Performance-In options keep Water Detail off
26.04.19 08:10:24 pm
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Hurri04
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user ModJuicer has written:
I just want to alter a single map, not the entire game.[/code]

place the script user JasJack67 posted into an info which you placed in the map.

also copy the rest of the player script from the units.inf into this info (minus the original on:attack1 command!).

in the global script container of the map use s2 cmd addscript to replace the default player behavior with the script which is in the info.
26.04.19 10:01:31 pm
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ModJuicer
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user Hurri04: Cool, I didn't know you could to that. I'll give it a try, as it would also help with a lot of other scripting. I'll try it, and if it doesn't work, i'll just try user JasJack67's method.

p.s.
Spoiler >


Ok now. I'm trying to get everything ready as the release is in 3 days. I'll try to keep you posted

OK. Past the 3 day mark. I will try to get it uploaded ASAP. Hopefully this week


EDIT: Ok, I was in a hurry, but I got the mod uploaded! (at least, the regular, everything on it version)

Enjoy

Stranded II Enhanced +
edited 12×, last 09.05.19 11:32:33 pm
Download SII Enhanced Here> IMG:https://www.mediafire.com/convkey/adb3/7cwx7c9bgnfmyfg6g.jpg
< Download SII Enhanced Here
10.05.19 10:48:22 am
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@user ModJuicer: You are doing that again! Stop editing your post and marking it as new.. it even dont match your thread.. why you just dont update your main mod thread with it ? Stop spamming please cuz you annoy me
10.05.19 07:27:18 pm
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ModJuicer
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I don't have time to create a new thread. I was pressed for time already, and barely had enough time to upload the mod. (And even then just one version).
p.s. the maps are somewhat incomplete. I will upload them when they are finished.

I changed the title.

SII Enhanced + Download link

and also, you should download it and try it out. I put days worth of work into it.
Download SII Enhanced Here> IMG:https://www.mediafire.com/convkey/adb3/7cwx7c9bgnfmyfg6g.jpg
< Download SII Enhanced Here
10.05.19 10:21:16 pm
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What you just did? you renamed this thread? you have your own thread already with this mod here: http://unrealsoftware.de/forum_posts.php?post=417929&goto=422904#post422904
13.05.19 10:18:44 pm
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ModJuicer
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I could have done that, but I was in a hurry and didn't think of it. - ciao
Download SII Enhanced Here> IMG:https://www.mediafire.com/convkey/adb3/7cwx7c9bgnfmyfg6g.jpg
< Download SII Enhanced Here
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