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16.05.18 11:34:36
Hoch
NanuPlayer
User
Offline Off
Hi guys i taked this code from user Zeik

Code:
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function new_players_array()
  local players = {}
  for id=1,32 do
    players[id] = {image = nil} -- player's "properties"
  end
  return players
end

players = new_players_array()

addhook("say","anything")
function anything(id, txt)
  
  local player = players[id]
  
  if (txt=="!hat") then
    if player.image then
      freeimage(player.image)
      player.image = nil
    end
    player.image = image("gfx/hats_menu/hat1.png",1,1,200+id)
    return 1
  end
  
  if (txt=="!hat2") then
    if player.image then
      freeimage(player.image)
      player.image = nil
    end
    player.image = image("gfx/hats_menu/hat2.png",1,1,200+id)
    return 1
  end
  
end


And it won't remove the hat after adding a new one! so any one of you guys have any other codes for removing hats?
Bad Life
16.05.18 11:45:33
Hoch
Yates
Reviewer
Offline Off
Code:
1
local player = players[id]


*sigh*

Don't "override" functions (cs2d lua cmd player) or use the same name for your own variables.

The problem is because you're using the local
player.image
and not changing the main
players
variable used to keep track of images.
2× editiert, zuletzt 16.05.18 11:53:51
16.05.18 11:52:47
Hoch
NanuPlayer
User
Offline Off
@user Yates:

I edited Zeik code and here is mine:

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function new_players_array()
  local players = {}
  for id=1,32 do
    players[id] = {image = nil} -- player's "properties"
  end
  return players
end

players = new_players_array()

addhook('serveraction', 'mainmenu')
function mainmenu(id,action)
if ( action == 1 ) then
menu(id,"Hats,Hat #1|FREE,Hat #2|FREE,Hat #3|FREE,Hat #4|FREE,Hat #5|FREE,Hat #6|FREE,Hat #7|FREE,Hat #8|FREE")
end
end

addhook("menu", "mainmenu2")
function mainmenu2(id, title, but)
  local player = players[id]
if title == "Hats" then
if (but==1) then
   if ( player.image ) then
      freeimage(player.image)
      player.image = nil
       end
id=image("gfx/hats_menu/1.png",1,1,200+id)
return 1
end
if (but==2) then
   if ( player.image ) then
      freeimage(player.image)
      player.image = nil
       end
id=image("gfx/hats_menu/2.png",1,1,200+id)
    return 1
end
if (but==3) then
   if ( player.image ) then
      freeimage(player.image)
      player.image = nil
       end
id=image("gfx/hats_menu/3.png",1,1,200+id)
    return 1
end
if (but==4) then
   if ( player.image ) then
      freeimage(player.image)
      player.image = nil
       end
id=image("gfx/hats_menu/4.png",1,1,200+id)
    return 1
end
if (but==5) then
   if ( player.image ) then
      freeimage(player.image)
      player.image = nil
       end
id=image("gfx/hats_menu/5.png",1,1,200+id)
    return 1
end
if (but==6) then
   if ( player.image ) then
      freeimage(player.image)
      player.image = nil
       end
id=image("gfx/hats_menu/6.png",1,1,200+id)
    return 1
end
if (but==7) then
   if ( player.image ) then
      freeimage(player.image)
      player.image = nil
       end
id=image("gfx/hats_menu/7.png",1,1,200+id)
    return 1
end
if (but==8) then
   if ( player.image ) then
      freeimage(player.image)
      player.image = nil
       end
id=image("gfx/hats_menu/8.png",1,1,200+id)
    return 1
end
end
end


Still not working...
Bad Life
16.05.18 11:54:27
Hoch
Yates
Reviewer
Offline Off
Here:
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addhook("say","anything")
function anything(id, txt)

    if (txt=="!hat") then

        if players[id].image then
            freeimage(players[id].image)
            players[id].image = nil
        end

        players[id].image = image("gfx/hats_menu/hat1.png",1,1,200+id)
        return 1
    end

    if (txt=="!hat2") then

        if players[id].image then
            freeimage(players[id].image)
            players[id].image = nil
        end

        players[id].image = image("gfx/hats_menu/hat2.png",1,1,200+id)
        return 1
    end
end


Edit this.
16.05.18 12:12:42
Hoch
NanuPlayer
User
Offline Off
@user Yates:

It's works but with this no

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function new_players_array()
  local players = {}
  for id=1,32 do
    players[id] = {image = nil} -- player's "properties"
  end
  return players
end

players = new_players_array()

addhook('serveraction', 'mainmenu')
function mainmenu(id,action)
if ( action == 1 ) then
menu(id,"Hats,Hat #1|FREE,Hat #2|FREE,Hat #3|FREE,Hat #4|FREE,Hat #5|FREE,Hat #6|FREE,Hat #7|FREE,Hat #8|FREE")
end
end

addhook("menu", "mainmenu2")
function mainmenu2(id, title, but)
  local player = players[id]
if title == "Hats" then
if (but==1) then
   if ( player.image ) then
      freeimage(player.image)
      player.image = nil
       end
id=image("gfx/hats_menu/1.png",1,1,200+id)
return 1
end
if (but==2) then
   if ( player.image ) then
      freeimage(player.image)
      player.image = nil
       end
id=image("gfx/hats_menu/2.png",1,1,200+id)
    return 1
end
if (but==3) then
   if ( player.image ) then
      freeimage(player.image)
      player.image = nil
       end
id=image("gfx/hats_menu/3.png",1,1,200+id)
    return 1
end
if (but==4) then
   if ( player.image ) then
      freeimage(player.image)
      player.image = nil
       end
id=image("gfx/hats_menu/4.png",1,1,200+id)
    return 1
end
if (but==5) then
   if ( player.image ) then
      freeimage(player.image)
      player.image = nil
       end
id=image("gfx/hats_menu/5.png",1,1,200+id)
    return 1
end
if (but==6) then
   if ( player.image ) then
      freeimage(player.image)
      player.image = nil
       end
id=image("gfx/hats_menu/6.png",1,1,200+id)
    return 1
end
if (but==7) then
   if ( player.image ) then
      freeimage(player.image)
      player.image = nil
       end
id=image("gfx/hats_menu/7.png",1,1,200+id)
    return 1
end
if (but==8) then
   if ( player.image ) then
      freeimage(player.image)
      player.image = nil
       end
id=image("gfx/hats_menu/8.png",1,1,200+id)
    return 1
end
end
end
Bad Life
16.05.18 12:19:39
Hoch
Yates
Reviewer
Offline Off
Read my first post.
16.05.18 12:25:57
Hoch
NanuPlayer
User
Offline Off
@user Yates:

I want to type it in capital letters but i can't because of rules

Thank you
Bad Life
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