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Englisch Env_sound and Trigger_If

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verschoben Env_sound and Trigger_If

Quattro
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Hello, I'm noob with lua and I don't knw if this is really bug but Env_sound and Trigger_If doesn't work for me


I tried trigger_if, chose from list "if round time is less than 55" and it does nothing. Then I bypassed it by making trigger_start and trigger_delay to achieve same goal and it worked.


enc_sound doesn't play no matter what I use, I have't been able to play sound at all

Please help

alt Re: Env_sound and Trigger_If

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env_sound works correctly, I remembered that I disabled map sounds in options.

The only thing which doesn't work is trigger_if
Try it

alt Re: Env_sound and Trigger_If

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@user Cure Pikachu:
Thanks man, it is as you say:

To make it work you must first make the main trigger, triggerstart for example. Then it directs to triggerdelay, that directs to triggerif after some time and then it passes it(or not) and triggers what you need.
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