English CS2D World community

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14.04.18 10:19:06 pm
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Quattro
User
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We are testing the competitive server right now and I got to say, it is the best thing we've ever seen on 2D.

Of course there are few bugs but we can fix them. It's gonna be awesome server I think!
15.04.18 06:30:17 am
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mrc
User
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I'm glad you liked @user Quattro:, I made some adjustments/updates today. Please feel free to test it, report and suggest what you would like to see. For now I'm running just 1 server for testing, when everything is ok I will host more servers and the players data will be the same for all our servers, so you can level up your account in any of them (global rank).
CS2D World @ www.CS2D.com.br
17.04.18 03:26:38 am
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Waldin
User
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woow this looks good, eveeryone should help on this, because this will keep steam players in cs2d.

ps: mrc didnt pay me for replying (yet)
user Waldin (2014) has written:
can be create 3D option for tiles on 3D
user DC (2014) has written:
@user Waldin: This is a 2D game. there are no 3D tiles.
changelog (2017) has written:
ADDED Experimental 3D rendering mode
17.04.18 03:38:06 am
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oxytamine
User
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Now, seriously, even Unreal Software web-site feels more up to date than this. This sucks, it's 2018 and it's awfully easy to build beautiful web-sites. Not this way, definitely not this way. This formula just does not work anymore. Especially your forum - it already feels like 2007. Damn, man.
17.04.18 09:07:52 am
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mrc
User
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Sorry for that @oxytamine, but even with and outdated visual it's still fully functional. Also changing the forum's layout isn't my top priority at the moment. There are just a few players registered there so I'm not worried about changing it for now, we use discord often, feel free to join us there.

@waldin ty, I released a new update today with some adjustments and additions. Some of them you can see in my first post of the topic. Now it makes more sense to work as a team because you can get extra points for you and for your team by accomplishing the objectives.
CS2D World @ www.CS2D.com.br
17.04.18 05:43:37 pm
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Masea
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Nice idea, I gotta say. However it is too basic at the moment - are you planning to keep this as is or will you add some more additions that we can really call that they are an addition to make it a bit more complex?

I'd like to play it when I'll be about getting better things when I win a game or so. The global elite, eh... I want some visual things, cowboy! And I can help you with it.
Create and design your GUI easy and fast: file cs2d GUI Framework (12) | Go deep of the darkness and try your intrepidity: file cs2d Outlast 2 Modification (25)
17.04.18 11:32:46 pm
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mrc
User
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Like what @user Masea:? Well sure, ur help is always welcome!
edited 1×, last 18.04.18 12:50:38 am
CS2D World @ www.CS2D.com.br
17.04.18 11:43:03 pm
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SQ
Moderator
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@user mrc: Writing ready/un-ready in chat is a bother.
I'd rather make a button which you can press.
edited 1×, last 17.04.18 11:59:14 pm
18.04.18 01:26:06 am
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mrc
User
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Yes, a button would be great... like this: http://prntscr.com/j6nnnr

But idk if I'll be able to do this, probably will need some help.
CS2D World @ www.CS2D.com.br
18.04.18 02:03:39 am
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SQ
Moderator
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@user mrc: Sample
Code:
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parse("mp_hudscale 1")
addbind("mouse1")

addhook("key", "ReadyButton_key")
addhook("clientdata", "ReadyButton_clientdata")
addhook("startround","ReadyButton_startround")

function ReadyButton_key(id, key, state)
     if (key == "mouse1" and state == 1) then
          reqcld(id, 0) -- Disable this call in match
     end     
end

function ReadyButton_clientdata(id, mode, x, y)
     if (x > 325 and x < 525 and y > 400 and y < 450) then
          playerButtonState[id] = not playerButtonState[id]
          if (playerButtonState[id] == true) then
               imagealpha(playerButtonImage[id], 1)
          else
               imagealpha(playerButtonImage[id], 0.3)
          end
     end
end

-- Image Stuff
playerButtonImage = {}
playerButtonState = {}

function ReadyButton_startround()
     for id = 1, 32 do
          img = image("gfx/accept.jpg", 425, 420, 2, id)
          imagescale(img, 0.5, 0.5)
          imagealpha(img, 0.3)
          playerButtonImage[id] = img
          playerButtonState[id] = false
     end
end

ReadyButton_startround()


Image:
IMG:https://image.ibb.co/iyynhS/accept.jpg
18.04.18 02:18:28 am
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mrc
User
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Ty @user SQ:! I had to make some changes, but the button is working anyway.
edited 6×, last 18.04.18 06:00:14 am
CS2D World @ www.CS2D.com.br
18.04.18 06:37:30 pm
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Masea
Super User
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@user mrc: Well, I'm talking about the stuff that you actually do know. Skins, new UI which means some kind of visualisation and would attract more players and ensure them stay on the server.

A UI that will show players their statistics, their rank and skin inventory. Pretty much like user SQ's file cs2d Dynamic Achievements and Statistics Script (2.0) (76) got it as well and many people liked that already.

Even though, I'm not sure you want something like this since I see you mainly do things about competitive and gameplay.
Create and design your GUI easy and fast: file cs2d GUI Framework (12) | Go deep of the darkness and try your intrepidity: file cs2d Outlast 2 Modification (25)
18.04.18 07:12:28 pm
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mrc
User
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These are on my todo list:

- Improve the ACCEPT button effects
- A HUD that shows players health and weapon for spectators when the match is live
- Add a rank image next to the players name and money on startround

Sorry, I won't do more features for now. Maybe SQ can do all that and more if he decide to make competitive game again. My plan was to make something similar to csgo's matchmaking and I did, it's fully functional.
edited 1×, last 18.04.18 08:01:56 pm
CS2D World @ www.CS2D.com.br
18.04.18 07:53:34 pm
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Masea
Super User
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user mrc has written:
- Improve the ACCEPT button effects
There's no way improving it without making a window and putting that button inside. It'll always have bad looking otherwise. The UI is a good thing for a good purpose.

user mrc has written:
Add a rank image next to the players name
I wouldn't add that if I were you. It is more original showing them their ranks inside a CS2D style menu than showing near themselves. Or should I have understood something else by "players name"?
Create and design your GUI easy and fast: file cs2d GUI Framework (12) | Go deep of the darkness and try your intrepidity: file cs2d Outlast 2 Modification (25)
18.04.18 08:24:25 pm
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mrc
User
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I don't know how to do that, the window thing.
CS2D World @ www.CS2D.com.br
18.04.18 08:48:48 pm
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BcY
User
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@user mrc: you need that for cool laggy things.
IMG:http://banners.gametracker.rs/80.211.180.243:27015/small/red/banner.jpg
18.04.18 09:01:42 pm
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mrc
User
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You are right, @user BcY:, those things might lag. I will just improve the button and add a rank tag next to the player names and money on startround when the match is live.

For example:

[Silver I] Player $800
[Silver Elite] Player 2 $800
[Gold Nova II] Player 3 $800
[Silver Elite Master] Player 4 $800
[Master Guardian I] Player 5 $800
edited 5×, last 19.04.18 12:28:25 am
CS2D World @ www.CS2D.com.br
18.04.18 10:11:23 pm
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Masea
Super User
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user mrc has written:
I don't know how to do that, the window thing.
Those are just images, it is only me calling them as window. They will press F2 and a small window will show up which would be saying their statistics, ranks and as well as their skins if there is. And perhaps you may put that "ready" button there so it will no more be making my eyes bleed out while it stands middle of the screen.

@user BcY: Depends on how you code and how many images are you going to use and I don't think there would be that many in this case.

@user mrc: It is a very argumentative thing when you say that they are "useless". Do what you're gonna do yet it'll only be ugly in my opinion.
Create and design your GUI easy and fast: file cs2d GUI Framework (12) | Go deep of the darkness and try your intrepidity: file cs2d Outlast 2 Modification (25)
18.04.18 11:32:30 pm
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mrc
User
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This is what I meant with the rank next to the player names and money: http://prntscr.com/j73hpq

IMG:https://cdn.discordapp.com/attachments/419705725045178368/436278954018603009/unknown.png
edited 1×, last 19.04.18 12:28:41 am
CS2D World @ www.CS2D.com.br
18.04.18 11:51:02 pm
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SQ
Moderator
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@user mrc: I will make it possible to add images to the text from next version.

This competitive game is disaster. One person left and our team had 1 player disadvantage, then some new people started joining and leaving. Server banned about 15 people in 5 minutes. Also I'm not able to see whether I have already "accepted" match. At the moment it doesn't work properly at all. Points system is also very unbalanced and boring.
edited 5×, last 20.04.18 08:15:21 am
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