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addhook("clientdata","RP.clientData")
function RP.clientData(id,mode,x,y)
	if mode == 2 then
		if action_f4[id]==true then
			parse("setpos "..id.." "..x.." "..y)
			action_f4[id]=false
			return
		end
		if player(id,"weapontype") == 69 then
			parse("explosion "..x.." "..y.." 32 10000000 "..id)
		end
	end
end
Clientdata for the new CS2D
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