English CS2D 1.0.0.3 Pre-Release V2

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19.03.17 06:03:37 pm
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Simonas
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@user Masea:
Not planning on doing it.
CS2D 1.0.0.3D
19.03.17 06:07:07 pm
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Masea
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@user Simonas: Just plan it already then. I can see even from now that there'll be a lot of people who are going to ask for this in near future.
19.03.17 06:10:05 pm
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Pagyra
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What about tile blending, tile color, transparency and tile rotate for env_cube3d and func_dynwall?
edited 1×, last 19.03.17 06:15:37 pm
19.03.17 06:15:35 pm
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DC
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We're not planning to add more new features to 1.0.0.3. It will be released as soon as it's stable enough.

3D will stay an optional client only setting in 1.0.0.3 and it will be disabled by default because most current/old content is not optimized for 3D.
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19.03.17 06:23:40 pm
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Masea
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@user DC: What happened to thread cs2d CS2D - Physics/Vehicles/Movable Boxes? Too bad
EDIT: Lol, I didn't read the thread fully, sorry. I see now that is completely a joke.
19.03.17 06:28:42 pm
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DC
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Yeah implementing the physics/vehicle stuff properly with decent multiplayer code would be a suuuper huge chunk of work. That clearly won't happen in the 1.0.0.3 release.
edited 1×, last 19.03.17 06:29:07 pm
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19.03.17 06:29:06 pm
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Angel Montez
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@user DC: Night Vision bug Press N

pls link -> https://www.youtube.com/watch?v=yt9f1SO61kQ&feature=youtu.be

IMG:http://i.imgur.com/ktYbFjC.jpg
4 years 2017 or 2021
19.03.17 06:47:15 pm
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KDMRL
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Can you please add the dynamic crosshair as optional? In every single FPS game where you can find dynamic crosshair, you can set it to static one. In my opinion, the dynamic crosshair is completely useless for this game and its also just annoying.

I understood that You will be able to change the size of dynamic crosshair, but also add an option to change it to static. PLEASE, DO NOT MAKE IT SERVER SIDE. It's just DUMB.
19.03.17 07:06:18 pm
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ZxC
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@user KDMRL: Please read thread cs2d CS2D 1.0.0.3 Pre-Release first post. You can already disable the dynamic crosshair with
mp_recoil 0
. As soon as you change the setting and save the changes, it'll take effect.
Running CS2D in ReactOS like a boss | Good ol' music | Contact me via PM for cheater reports, avoid the forum! ~ Read thread cs2d Official Statement On Hacks.
19.03.17 07:16:02 pm
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SlimPT
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Anyway I'm sad the devs don't wanna bring the good old 4:3 640x480 resolution again. Why you don't make a option for that?
19.03.17 07:43:35 pm
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SANTER
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I cant run this cs2d

I fix it
19.03.17 07:46:45 pm
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Simonas
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@user SANTER: what is the problem? Screenshot?

Edit: what was the problem?
CS2D 1.0.0.3D
19.03.17 07:57:18 pm
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vuenxx
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user Simonas has written:
Who plays 640*480 fullscreen
What time is this now, 1998?


Me
CS2D 1.0.0.3 -> R.I.P... I WANT FULLSCREEN!
19.03.17 08:02:23 pm
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Simonas
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Play with boarders now, I'm really loving to play with the on 16:9 (800*600). Doesn't feel somewhat very bad.
CS2D 1.0.0.3D
19.03.17 08:05:13 pm
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KDMRL
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user ZxC has written:
@user KDMRL: Please read thread cs2d CS2D 1.0.0.3 Pre-Release first post. You can already disable the dynamic crosshair with
mp_recoil 0
. As soon as you change the setting and save the changes, it'll take effect.


and I think You cant read as well.

I'm also NOT talking about recoil, BUT crosshair.

Is it so hard to understand?
if so, let me rephrase that into the simple version
1) A switch to old crosshair in OPTIONS
2) I dont want it to be SERVER-SIDED option


Thanks.
19.03.17 08:06:26 pm
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vuenxx
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user Simonas I want beta version
CS2D 1.0.0.3 -> R.I.P... I WANT FULLSCREEN!
19.03.17 08:10:50 pm
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SlimPT
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user Simonas has written:
Play with boarders now, I'm really loving to play with the on 16:9 (800*600). Doesn't feel somewhat very bad.


Like I said before you gonna loose players with that changes...
Whats wrong with you? Is hard to keep the old settings for the players who love the oldstyle?
19.03.17 08:14:44 pm
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Simonas
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Talk with DC, not me about that. Also tell me at least 3 reasons why 16:9 is worse than 4:3
CS2D 1.0.0.3D
19.03.17 08:24:10 pm
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DC
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And I say talk with user Simonas he wanted to (and did) introduce 16:9
But it's true that 16:9 should be better for the vast majority of all users. 640x480 is really not a common resolution anymore.

4:3 and 16:9 can't easily coexist however. It would have to be a server setting forcing the resolution because otherwise it would be super unfair. And that would be hell technically.

@user KDMRL: Dynamic cross hair makes no sense when not having dynamic recoil enabled. On the other hand a static cross hair makes no sense when having dynamic recoil enabled because you wouldn't be able to see the spread.

And of course dynamic recoil must be a server-sided option because otherwise the game would be extremely unfair.

Also note that dynamic recoil will be DISABLED by default in 1.0.0.3 (unlike the pre-release where it is enabled)
edited 1×, last 19.03.17 08:30:55 pm
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19.03.17 08:29:27 pm
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SlimPT
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- Player models look bigger and you can aim better
- Less info/things on screen = less time your brain need to analyze them (4:3 > 16:9 on this aspect).
- Performace

So DC or Simonas please bring that resolution back.
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